Daniel Evans
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b8860722fd
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Further implement weapons and pickups
Inventory can now by cycled
Weapon Pickups are created infront of the spawn
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2014-07-04 21:06:56 +01:00 |
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Daniel Evans
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3c57d9278c
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Refactor object rendering into seperate functions
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2014-07-01 22:00:45 +01:00 |
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Daniel Evans
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799127f8f8
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Implement weapon firing, debug tracers
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2014-06-30 01:56:45 +01:00 |
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Daniel Evans
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0214a29ca3
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Implement character inventory items, with weapon
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2014-06-29 22:14:46 +01:00 |
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Daniel Evans
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3a156063d8
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Improve renderer and LOD handling
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2014-06-17 21:46:54 +01:00 |
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Daniel Evans
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d437e9697e
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Improve water dynamics and rendering
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2014-06-14 18:48:14 +01:00 |
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Daniel Evans
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208a2a9897
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Primitive water rendering
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2014-06-08 19:04:47 +01:00 |
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Daniel Evans
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891b12272c
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Rename more classes to better names
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2014-06-06 17:17:39 +01:00 |
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