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Commit Graph

295 Commits

Author SHA1 Message Date
Jannik Vogel
d1131a63a8 Add isStopped() in VehicleObject and CharacterObject 2016-06-28 02:39:00 +02:00
Jannik Vogel
ae7b70bed9 Introduce realValue() to load script real from var or immediate automaticly 2016-06-27 01:44:50 +02:00
Daniel Evans
a58486fc4f Merge pull request #147 from danhedron/fix/script-opcode-1
Fix opcodes 0x0213 & 0x032B
2016-06-25 22:34:43 +01:00
Daniel Evans
75fd42e29b Add GameWorld::createPickup() and improve opcode 0x213 implementation 2016-06-25 21:33:37 +01:00
Daniel Evans
4ff4515ad7 add getModel to ScriptArguments to lookup script models 2016-06-25 20:39:01 +01:00
Daniel Evans
f2eaa05759 Improve integerValue function for script parameters 2016-06-25 20:38:38 +01:00
Daniel Evans
9aaeb2ceda Remove screenshot functionality, as it's broken. 2016-06-23 22:43:00 +01:00
Christoph Heiss
3281e31dda Fix build on OS X 2016-06-22 12:32:10 +02:00
Christoph Heiss
938a2e4bfc Introduce Renderer::readPixels
This is needed for taking screenshots.
2016-06-22 11:14:47 +02:00
Daniel Evans
d8b46b24c0 Fix door closing logic to require door be open for a time 2016-06-15 22:11:07 +01:00
Daniel Evans
ff96a460a0 Implement carjacking 2016-06-15 22:05:00 +01:00
Daniel Evans
1f5fcb16ca Merge pull request #121 from JayFoxRox/improve-text
Improve text styles
2016-06-04 17:41:32 +01:00
Daniel Evans
5d203ee59c Merge pull request #122 from JayFoxRox/fix-fishgen
Fix FISHGEN
2016-06-04 17:31:48 +01:00
Jannik Vogel
fbb02e14fb Load import / export garage lists from savegame 2016-06-04 17:23:52 +02:00
Jannik Vogel
63aae5a452 Script: 01B2 (Give Weapon to Character) 2016-06-03 02:30:41 +02:00
Jannik Vogel
6bb43324a2 Support negative shadow offsets for texts and force shadow colour 2016-06-02 18:57:54 +02:00
Jannik Vogel
f850e401cf Script: 02FB (Create Crusher Crane) 2016-06-02 18:01:36 +02:00
Jannik Vogel
e5014e29f9 Add function to disable collision for InstanceObjects 2016-06-02 17:47:22 +02:00
Daniel Evans
42ef84998a Merge pull request #99 from JayFoxRox/fix-luigi3
Partially fix LUIGI3 (Drive Misty For Me)
2016-05-31 00:22:48 +01:00
Daniel Evans
bf8ea869fb Merge pull request #110 from JayFoxRox/flags-depth-write
Enable / Disable depth writing
2016-05-30 23:03:09 +01:00
Timmy Sjöstedt
4909e68b82 Added explanatory comments to MADStream 2016-05-30 23:44:42 +02:00
Timmy Sjöstedt
fef71de074 Removed SFML audio things 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
14e712f202 Wait for buffers to become available before uploading data 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
963f4c62ea Make cutscene audio use SoundManager 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
5294b40c40 Implement stopMusic method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
861dbf0c2a Implemented playMusic method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
6a14dc3e02 Implemented loadMusic method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
7a5bbea3a3 Keep track of where to write into the circular buffer 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
b539b09975 Set up OpenAL buffers etc for MADStream 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
62243b0382 Move alCheck macrofunction into its separate files 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
58fdcd47dc Moved static scale function into MADStream 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
fa13ace921 Moved MADStream implementation to source file 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
6afc4e7147 Make mission sounds use new audio system 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
9a2bb1b156 Reimplement background noise things 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
2bf0500a34 Implemented pauseSound method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
ad137421fb Implemented isPlaying method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
59a7189ab3 Implemented playSound method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
91c1374b89 Implemented isLoaded method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
830922c9ca Removed old PlayingSound struct 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
667031c51f Implemented loadSound method 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
f43e13359a Added Sound struct 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
cd0109af82 Added simple method to initialize OpenAL 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
6f8b006787 Implement SoundBuffer class to handle OpenAL uploads 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
0d01be5b27 Implemented SoundSource class to handle libsndfile loading 2016-05-30 20:06:33 +02:00
Timmy Sjöstedt
f5390ad4a6 Include libsndfile & OpenAL 2016-05-30 20:06:13 +02:00
Jannik Vogel
fbbb1cfbbf Add @todo that the Blend state setter is broken 2016-05-30 17:14:41 +02:00
Jannik Vogel
9ccbafb03a Add depth-write permission to Renderer 2016-05-30 17:14:41 +02:00
Jannik Vogel
51a013cf34 Replace GTA SA flags with GTA3 flags 2016-05-30 17:14:41 +02:00
Jannik Vogel
0d089c9f5d Script: 0176 (Get Object Heading) 2016-05-27 13:28:29 +02:00
Daniel Evans
6422c8ae97 Move blip object lookup and make arrows work again. 2016-05-26 21:49:26 +01:00