Daniel Evans
6a1dacaa54
Implement object opacity and instance fade-out
2014-08-02 21:35:58 +01:00
Daniel Evans
c7256e60fb
Implement fade to splash screen
2014-08-01 22:03:00 +01:00
Daniel Evans
a3764efdfd
Normalize FOV with aspect ratio
2014-08-01 15:48:05 +01:00
Daniel Evans
5b9c95d346
Add Initial Cutscene playback implementation
...
+ Add CutsceneData structures to store the data required.
+ Implement screen fading in and out (todo: splash screen fading)
+ Add GameData::openFile2() returns a handle to open file memory + size
+ Fix fog implementation
+ Add screenspace rect to GameRenderer for fades and cinematics
2014-07-28 02:27:55 +01:00
Daniel Evans
3c665e7d2b
Add many opcodes, implement some of them.
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+ Fix thread-relative jumps
+ GameObject::setHeading(degrees) sets object rotation from a heading.
+ Add More GameState from opcodes.
+ Decouple game hours from the engine clock
+ Add VehicleObject::setRotation()
+ Add GameWorld::getGroundAtPosition(pos) for OpCodes
+ Fix Handling of fixed-point SCM parameters
+ Update IngameState to use GameState::player if it exists
+ Add skip-time button to skip opening cutscene (F12)
2014-07-27 00:44:21 +01:00
Daniel Evans
c3e2172f3b
Initial Script Machine implementation + some ops
2014-07-23 23:57:21 +01:00
Daniel Evans
a8c2312b87
Add corona to pickups
2014-07-09 22:28:25 +01:00
Daniel Evans
b8860722fd
Further implement weapons and pickups
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Inventory can now by cycled
Weapon Pickups are created infront of the spawn
2014-07-04 21:06:56 +01:00
Daniel Evans
0214a29ca3
Implement character inventory items, with weapon
2014-06-29 22:14:46 +01:00
Daniel Evans
27cc58e510
Add camera raycast to prevent camera clipping through world
2014-06-19 17:58:45 +01:00
Daniel Evans
74d6bed7f3
Improve vehicle dynamics
...
Decrease margin on vehicles and world to mitigate poping
Improve frame damage response
2014-06-18 23:05:59 +01:00
Daniel Evans
9bd39fa89d
Improve vehicle behaviour and water interaction
2014-06-17 00:48:19 +01:00
Daniel Evans
bec157c598
boat driving force
2014-06-14 20:11:53 +01:00
Daniel Evans
2c16134abd
Initial, unstable, water dynamics
2014-06-13 21:54:17 +01:00
Daniel Evans
b2e1c0fad2
Improve vehicle dynamics
2014-06-07 04:11:20 +01:00
Daniel Evans
891b12272c
Rename more classes to better names
2014-06-06 17:17:39 +01:00
Daniel Evans
439749e34f
Rename Object classes and files
2014-06-06 15:22:26 +01:00
Daniel Evans
61931145fe
Threaded model and texture loading
2014-06-06 13:12:20 +01:00
Daniel Evans
2fb86b741c
Improve UI display
2014-06-01 18:26:53 +01:00
Daniel Evans
48b35f4310
Make camera follow vehicle rotation
2014-05-31 20:19:15 +01:00
Daniel Evans
c8f5e7ead2
Fixed more broken vehicle interaction
2014-05-31 19:22:43 +01:00
Daniel Evans
7acec24597
Fix camera angles being outta whack
2014-05-31 12:38:30 +01:00
Daniel Evans
04842a628a
Primitive debug menu; vehicle enter animation
2014-05-31 08:18:50 +01:00
Daniel Evans
6fe65d725b
Refactor states
2014-05-26 05:34:49 +01:00