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Commit Graph

20 Commits

Author SHA1 Message Date
Daniel Evans
8b1f539b12 Add LoaderDFF normal calculation for models without 2015-04-03 03:07:08 +01:00
Daniel Evans
d1e7dcdcd1 Overhaul Loader framework for Models
- Replace background model loader with generic background loader
- Replace ModelHandle object with generic resource handle
2015-04-03 03:04:50 +01:00
Daniel Evans
ce4b8fc83a Remove old file indexing system and IO handling
- Use FileIndex inside GameData to handle normalisation
- Remove old raw pointer API for loading data
2015-04-03 03:04:50 +01:00
Daniel Evans
584618e991 Overhaul animation support with Skeleton class.
Move frame transform data into Skeleton instead of Animator.
Animator now responsible for mutating Skeleton state.
Skeleton is more flexible for things like vehicle skeletons.
2014-12-11 17:48:47 +00:00
Daniel Evans
668848952b Initial rendering refactor 2014-08-22 14:29:46 +01:00
Timmy Sjöstedt
dd9863bda3 Add numeric header for DFF loader. 2014-08-15 23:58:03 +02:00
Daniel Evans
d2e19fbdb3 Refactor SubGeometry to use a vector for storage
+ Use memcpy to populate subgeometry data
2014-08-10 20:09:54 +01:00
Daniel Evans
d0188880d3 Fix various warnings 2014-08-06 00:23:50 +01:00
Daniel Evans
6c78b0c3c5 Refactor DFF Loader, underlying stream handling
+ Fix some model related memory leaks
2014-08-04 22:24:37 +01:00
Daniel Evans
692cfaa335 Fix texture lookup index
Alpha texture name is actually important.
2014-06-18 06:59:24 +01:00
Daniel Evans
e060b6d0b1 Fix root frame index bug 2014-06-08 22:40:46 +01:00
Daniel Evans
61931145fe Threaded model and texture loading 2014-06-06 13:12:20 +01:00
Daniel Evans
f24ceeb42f Overhaul worker interface 2014-06-04 11:53:11 +01:00
Daniel Evans
c5451f5fd4 Fix compiler errors and test problems 2014-05-25 22:30:50 +01:00
Daniel Evans
c5171eb673 Added documentation 2014-02-13 10:57:25 +00:00
Daniel Evans
9f0834e65e Fix frame name loading 2014-02-10 09:48:40 +00:00
Daniel Evans
be39a691cf Improved colour representation 2014-02-10 09:22:12 +00:00
Daniel Evans
d9bb0be308 Use new drawing structures 2014-02-10 08:55:01 +00:00
Daniel Evans
0773829dfc Refactored rendering and frames 2014-02-09 03:14:43 +00:00
Daniel Evans
16b59f3943 Renamed Components 2014-01-26 03:45:55 +00:00