Daniel Evans
e39ee21ca8
clang-format files in rwgame
2016-09-09 21:13:20 +01:00
Daniel Evans
398e184cd6
Use GameString in RWGame, using localised strings.
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This adds:
- Localised GameStrings in the menus, replacing hard-coded strings
- Changes the default menu font to match the game
2016-08-23 00:05:25 +01:00
Daniel Evans
67aa5150ca
Replace mb strings with 16-bit char strings
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The game indexes into the font map directly, it doesn't use any font
encoding scheme like UTF-16. This corrects the behaviour and removes
dependancy on iconv.
2016-08-21 17:40:35 +01:00
Daniel Evans
8798b99394
Add wrap-around key movement to menu system
2016-06-21 19:40:00 +01:00
Daniel Evans
cb49e59c86
Fix some unused variable compiler warnings in rwgame
2016-06-21 19:32:43 +01:00
Daniel Evans
5721333fb0
Overhaul script text display with new text logic system.
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Logic for displaying text now belongs in ScreenText, which will
handle type specific text display.
2016-05-07 18:29:08 +01:00
Daniel Evans
e5dc1105b4
Improve HUD with rounding and CRUISE CONTROL FOR COOL.
2016-04-14 01:21:25 +01:00
Daniel Evans
2344024f08
Text rendering
2015-02-07 22:55:06 +00:00
Daniel Evans
04de3c1a8f
Fix compiler warnings
2014-06-10 17:51:55 +01:00
Daniel Evans
2fb86b741c
Improve UI display
2014-06-01 18:26:53 +01:00
Daniel Evans
16b59f3943
Renamed Components
2014-01-26 03:45:55 +00:00