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Commit Graph

19 Commits

Author SHA1 Message Date
Daniel Evans
a55bcc557d Implement some AI and zone opcodes
* Add disabled flag to AI nodes

* Move ZoneData structure into own file

* Add Gang density to ZoneData.
2014-12-16 03:03:04 +00:00
Daniel Evans
27104f7b79 Add Jump activity to improve jump dynamics 2014-12-13 01:24:06 +00:00
Daniel Evans
f7398f17f8 Refactor character movement. 2014-08-26 22:54:26 +01:00
Daniel Evans
b1c82e3582 Fix compilation under clang, fix majority of warnings 2014-08-11 17:58:43 +01:00
Daniel Evans
97fee9b4a8 Fix many memory leaks code duplication
+ Move collision data construction into CollisionInstance
+ CollisionInstance also handles related cleanup

+ Fix leaks from AINodes
2014-08-10 23:31:59 +01:00
Daniel Evans
fa3f2cc3ea Add more opcodes, implement some 2014-07-25 03:38:47 +01:00
Daniel Evans
e5cc47132f Initial documentation pass
Add a nice doxygen file.
2014-07-09 05:04:48 +01:00
Daniel Evans
799127f8f8 Implement weapon firing, debug tracers 2014-06-30 01:56:45 +01:00
Daniel Evans
0214a29ca3 Implement character inventory items, with weapon 2014-06-29 22:14:46 +01:00
Daniel Evans
04de3c1a8f Fix compiler warnings 2014-06-10 17:51:55 +01:00
Daniel Evans
891b12272c Rename more classes to better names 2014-06-06 17:17:39 +01:00
Daniel Evans
439749e34f Rename Object classes and files 2014-06-06 15:22:26 +01:00
Daniel Evans
b99314939b Vehicle exiting animation 2014-06-02 22:18:30 +01:00
Daniel Evans
602218579c Make it possible to interrupt activities 2014-06-01 18:44:43 +01:00
Daniel Evans
c8f5e7ead2 Fixed more broken vehicle interaction 2014-05-31 19:22:43 +01:00
Daniel Evans
04842a628a Primitive debug menu; vehicle enter animation 2014-05-31 08:18:50 +01:00
Daniel Evans
d7b738cdc1 Replace Activity switch with objects 2014-05-29 11:12:40 +01:00
Daniel Evans
532738077e Initial shift to AIController controlling 2014-05-29 09:34:59 +01:00
Daniel Evans
16b59f3943 Renamed Components 2014-01-26 03:45:55 +00:00