#include #include "test_Globals.hpp" #include #include #include #include #include bool operator!=(const AIGraphNode* lhs, const glm::vec3& rhs) { return lhs->position != rhs; } std::ostream& operator<<(std::ostream& os, const AIGraphNode* yt) { os << glm::to_string(yt->position); return os; } BOOST_AUTO_TEST_SUITE(TrafficDirectorTests) #if RW_TEST_WITH_DATA BOOST_AUTO_TEST_CASE(test_available_nodes) { AIGraph graph; PathData path{PathData::PATH_PED, 0, "", { {PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0}, {PathNode::EXTERNAL, 2, {10.f, 0.f, 0.f}, 1.f, 0, 0}, {PathNode::EXTERNAL, 3, {10.f, -10.f, 0.f}, 1.f, 0, 0}, {PathNode::EXTERNAL, 4, {0.f, -10.f, 0.f}, 1.f, 0, 0}, {PathNode::EXTERNAL, 5, {-10.f, -10.f, 0.f}, 1.f, 0, 0}, {PathNode::EXTERNAL, 6, {-10.f, 0.f, 0.f}, 1.f, 0, 0}, {PathNode::EXTERNAL, -1, {-10.f, 10.f, 0.f}, 1.f, 0, 0}, }}; graph.createPathNodes(glm::vec3(), glm::quat{1.0f,0.0f,0.0f,0.0f}, path); TrafficDirector director(&graph, Global::get().e); ViewCamera testCamera(glm::vec3(-5.f, -5.f, 0.f)); auto open = director.findAvailableNodes(AIGraphNode::Pedestrian, testCamera, 10.f); std::vector expected{ {0.f, -10.f, 0.f}, {-10.f, -10.f, 0.f}, {-10.f, 0.f, 0.f}}; BOOST_REQUIRE(expected.size() == 3); BOOST_ASSERT(expected.size() == open.size()); for (auto& v : expected) { BOOST_CHECK(std::find_if(open.begin(), open.end(), [v](AIGraphNode* n) { return n->position == v; }) != open.end()); } } BOOST_AUTO_TEST_CASE(test_node_not_blocking) { AIGraph graph; PathData path{PathData::PATH_PED, 0, "", { {PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0}, }}; graph.createPathNodes(glm::vec3(), glm::quat{1.0f,0.0f,0.0f,0.0f}, path); TrafficDirector director(&graph, Global::get().e); // Create something that isn't a pedestrian InstanceObject* box = Global::get().e->createInstance(1337, glm::vec3(10.f, 10.f, 0.f)); { auto open = director.findAvailableNodes(AIGraphNode::Pedestrian, glm::vec3(5.f, 5.f, 0.f), 10.f); BOOST_CHECK(open.size() == 1); } Global::get().e->destroyObject(box); } BOOST_AUTO_TEST_CASE(test_node_blocking) { AIGraph graph; PathData path{PathData::PATH_PED, 0, "", { {PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0}, }}; graph.createPathNodes(glm::vec3(), glm::quat{1.0f,0.0f,0.0f,0.0f}, path); TrafficDirector director(&graph, Global::get().e); // create something that should block the spawn point CharacterObject* ped = Global::get().e->createPedestrian(1, glm::vec3(10.f, 10.f, 0.f)); { auto open = director.findAvailableNodes(AIGraphNode::Pedestrian, glm::vec3(5.f, 5.f, 0.f), 10.f); BOOST_CHECK(open.size() == 0); } Global::get().e->destroyObject(ped); } BOOST_AUTO_TEST_CASE(test_node_density) { AIGraph graph; PathData path{PathData::PATH_PED, 0, "", { {PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0}, }}; graph.createPathNodes(glm::vec3(), glm::quat{1.0f,0.0f,0.0f,0.0f}, path); TrafficDirector director(&graph, Global::get().e); CharacterObject* ped = Global::get().e->createPedestrian(1, glm::vec3(5.f, 5.f, 0.f)); { director.setDensity(AIGraphNode::Pedestrian, 1.f); auto open = director.findAvailableNodes(AIGraphNode::Pedestrian, glm::vec3(5.f, 5.f, 0.f), 10.f); BOOST_CHECK(open.size() == 0); } { director.setDensity(AIGraphNode::Pedestrian, 2.f); auto open = director.findAvailableNodes(AIGraphNode::Pedestrian, glm::vec3(5.f, 5.f, 0.f), 10.f); BOOST_CHECK(open.size() == 1); } Global::get().e->destroyObject(ped); } BOOST_AUTO_TEST_CASE(test_create_traffic) { AIGraph graph; PathData path{PathData::PATH_PED, 0, "", { {PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0}, }}; graph.createPathNodes(glm::vec3(), glm::quat{1.0f,0.0f,0.0f,0.0f}, path); TrafficDirector director(&graph, Global::get().e); auto created = director.populateNearby(glm::vec3(0.f, 0.f, 0.f), 20.f); BOOST_CHECK(created.size() == 1); // Global::get().e->destroyObject(created[0]); } #endif BOOST_AUTO_TEST_SUITE_END()