FILE(GLOB_RECURSE RENDERWARE_SOURCES "src/*.cpp") FILE(GLOB_RECURSE RENDERWARE_HEADERS "include/*.hpp") source_group("Header Files" FILES ${RENDERWARE_HEADERS}) source_group("Source Files" FILES ${RENDERWARE_SOURCES}) add_library(rwengine ${RENDERWARE_SOURCES} ${RENDERWARE_HEADERS} ) target_link_libraries(rwengine sfml-window sfml-audio GLEW mad ${OPENRW_PLATFORM_LIBS}) include_directories(include ${BULLET_INCLUDE_DIR})