#include #include "test_globals.hpp" #include BOOST_AUTO_TEST_SUITE(LoaderDFFTests) BOOST_AUTO_TEST_CASE(test_open_dff) { LoaderIMG loader; BOOST_REQUIRE( loader.load("test_data/models/gta3") ); auto d = loader.loadToMemory("landstal.dff"); LoaderDFF dffloader; Model* m = dffloader.loadFromMemory(d, &Global::get().e->gameData); BOOST_REQUIRE( m != nullptr ); BOOST_CHECK( m->frames.size() > 0 ); delete d; delete m; } BOOST_AUTO_TEST_SUITE_END()