add_library(renderware # RenderWare related BinaryStream.cpp TextureArchive.cpp LoaderDFF.cpp TextureLoader.cpp # Game data related LoaderCOL.cpp LoaderIMG.cpp LoaderIPL.cpp LoaderIDE.cpp GTAData.cpp GTAEngine.cpp # Rendering GTARenderer.cpp ) target_link_libraries(renderware sfml-window) include_directories(include)