#pragma once #ifndef _LOADERIDE_HPP_ #define _LOADERIDE_HPP_ #include #include #include #include #include #include class LoaderIDE { public: enum SectionTypes { NONE, OBJS, TOBJ, PEDS, CARS, HIER, TWODFX, PATH, }; // Load the IDE data into memory bool load(const std::string& filename); /** * @brief objects loaded during the call to load() */ std::map objects; /*std::vector> OBJSs; std::vector> CARSs; std::vector> PEDSs; std::vector> HIERs; std::vector> PATHs;*/ }; #endif