#include #include #include #include #include FT_FREETYPE_H #include #include #include #include #include #include #include #include #include const char *ft_error_to_string(int error) { switch (error) { #define FT_NOERRORDEF_(_DC, CODE, STR) case CODE: return STR; #define FT_ERRORDEF_(_DC, CODE, STR) case CODE: return STR; #include FT_ERROR_DEFINITIONS_H #undef FT_ERRORDEF_ #undef FT_NOERRORDEF_ } return ""; } [[noreturn]] void ft_error(int code) { std::cerr << ft_error_to_string(code) << "\n"; exit(1); } class FontTextureBuffer { public: FontTextureBuffer(unsigned fontsize, unsigned width, unsigned height, float height_width_ratio) : m_texture{static_cast(width), static_cast(height), QImage::Format_ARGB32} { m_aspectratio = height_width_ratio; m_fontsize = fontsize; m_glyph_width = width / 16; m_glyph_height = height_width_ratio * m_glyph_width; int error = FT_Init_FreeType(&m_library); if (error) ft_error(error); } ~FontTextureBuffer() { for (auto face : m_faces) { int error = FT_Done_Face(face); if (error) ft_error(error); } int error = FT_Done_FreeType(m_library); if (error) ft_error(error); } void clear() { m_texture.fill(QColor{0, 0, 0, 0}); m_advances.clear(); } void add_face(const char *path) { m_faces.emplace_back(); FT_Face &face = m_faces.back(); int error = FT_New_Face(m_library, path, 0, &face); if (error) ft_error(error); error = FT_Select_Charmap(face, FT_ENCODING_UNICODE); if (error) ft_error(error); error = FT_Set_Pixel_Sizes(face, 0, m_fontsize); if (error) ft_error(error); } void draw_glyph_mono(int index, FT_GlyphSlot glyph) { int x = index % 16; int y = index / 16 - 2; QPoint topleft = {x * static_cast(m_glyph_width), y * static_cast(m_glyph_height)}; QPoint baselineleft = topleft + QPoint{0, static_cast(m_glyph_width)}; if (baselineleft.x() + glyph->metrics.horiBearingX / 64 + glyph->metrics.width / 64 >= topleft.x() + m_glyph_width) { std::cerr << "index " << index << " crosses right border\n"; } if (baselineleft.y() - glyph->metrics.horiBearingY / 64 < topleft.y()) { std::cerr << "index " << index << " crosses top border\n"; } if (baselineleft.y() - glyph->metrics.horiBearingY / 64 + glyph->metrics.height / 64 >= topleft.y() + m_glyph_height) { std::cerr << "index " << index << " crosses bottom border\n"; } for (unsigned row = 0; row < glyph->bitmap.rows; ++row) { const unsigned char *buffer = glyph->bitmap.buffer + row * glyph->bitmap.pitch; for (unsigned i = 0; i < glyph->bitmap.width; ++i) { bool pixel = (buffer[i/8] << (i % 8)) & 0x80; QPoint point = baselineleft + QPoint{static_cast(i), static_cast(row - (glyph->metrics.horiBearingY / 64))}; QColor color{255, 255, 255, pixel ? 255 : 0}; m_texture.setPixelColor(point, color); } } } void draw_glyph_normal(int index, FT_GlyphSlot glyph) { int x = index % 16; int y = index / 16 - 2; QPoint topleft = {x * static_cast(m_glyph_width), y * static_cast(m_glyph_height)}; QPoint baselineleft = topleft + QPoint{0, 4 * static_cast(m_glyph_height) / 5}; if (baselineleft.x() + glyph->metrics.horiBearingX / 64 + glyph->metrics.width / 64 >= topleft.x() + m_glyph_width) { std::cerr << "index " << index << " crosses right border\n"; } if (baselineleft.y() - glyph->metrics.horiBearingY / 64 < topleft.y()) { std::cerr << "index " << index << " crosses top border\n"; } if (baselineleft.y() - glyph->metrics.horiBearingY / 64 + glyph->metrics.height / 64 >= topleft.y() + m_glyph_height) { std::cerr << "index " << index << " crosses bottom border\n"; } for (unsigned row = 0; row < glyph->bitmap.rows; ++row) { const unsigned char *buffer = glyph->bitmap.buffer + row * glyph->bitmap.pitch; for (unsigned i = 0; i < glyph->bitmap.width; ++i) { QPoint point = baselineleft + QPoint{static_cast(i), static_cast(row - (glyph->metrics.horiBearingY / 64))}; QColor color{255, 255, 255, buffer[i]}; m_texture.setPixelColor(point, color); } } } enum RenderMode { MONO, NORMAL }; void create_font_map(const FontMap &fontmap, RenderMode mode) { GameStringChar next = 0x20; FT_Render_Mode render_mode; switch (mode) { case RenderMode::MONO: render_mode = FT_RENDER_MODE_MONO; break; default: case RenderMode::NORMAL: render_mode = FT_RENDER_MODE_NORMAL; break; } for (auto it = fontmap.to_unicode_begin(); it != fontmap.to_unicode_end(); ++it) { while (it->first != next) { m_advances.push_back(0); ++next; } for (auto face : m_faces) { auto glyph_index = FT_Get_Char_Index(face, it->second); if (glyph_index == 0) { continue; } int error = FT_Load_Glyph(face, glyph_index, FT_LOAD_DEFAULT); if (error) ft_error(error); error = FT_Render_Glyph(face->glyph, render_mode); if (error) ft_error(error); switch (mode) { case RenderMode::MONO: draw_glyph_mono(it->first, face->glyph); break; case RenderMode::NORMAL: draw_glyph_normal(it->first, face->glyph); break; } int advance = face->glyph->metrics.horiAdvance / 64;// - face->glyph->metrics.horiBearingX / 64; if (advance < 0 || advance > 255) { std::cerr << "advance out of range\n"; } m_advances.push_back(advance); ++next; break; } if (it->first + 1 != next) { std::cerr << "unknown character.\n"; exit(1); } } } void write(const rwfs::path &bitmap_path, const rwfs::path &advance_path) { QImageWriter writer(QString::fromStdString(bitmap_path.string())); writer.write(m_texture); std::ofstream ofs(advance_path.string(), std::ios_base::out); ofs << m_aspectratio << '\n'; for (auto adv : m_advances) { ofs << int(adv) << '\n'; } // ofs.write(reinterpret_cast(m_advances.data()), m_advances.size()); } private: QImage m_texture; float m_aspectratio; unsigned m_fontsize; unsigned m_glyph_width; unsigned m_glyph_height; FT_Library m_library; std::vector m_faces; std::vector m_advances; }; int main(int argc, const char *argv[]) { namespace po = boost::program_options; po::options_description desc("Options"); desc.add_options() ("help", "Show this help message") ("fontsize,s", po::value()->value_name("FONTSIZE")->required(), "Fontsize") ("width,w", po::value()->value_name("WIDTH")->required(), "Width of the texture") ("height,h", po::value()->value_name("HEIGHT")->required(), "Height of the texture") ("ratio,r", po::value()->value_name("ASPECTRATIO"), "Aspect ratio") ("map,m", po::value()->value_name("MAP")->required(), "Font map to use") ("font,f", po::value>()->value_name("PATH")->required(), "Path to fonts") ("texture,t", po::value()->value_name("PATH")->required(), "Output texture") ("advance,a", po::value()->value_name("PATH")->required(), "Output advances") ; po::variables_map vm; try { po::store(po::parse_command_line(argc, argv, desc), vm); if (vm.count("help")) { std::cout << desc; return EXIT_SUCCESS; } po::notify(vm); } catch (po::error &ex) { std::cerr << "Error parsing arguments: " << ex.what() << std::endl; std::cerr << desc; return EXIT_FAILURE; } const auto fontmap_index = vm["map"].as(); const auto width = vm["width"].as(); const auto height = vm["height"].as(); const auto fontsize = vm["fontsize"].as(); float aspect; if (vm.count("aspect")) { aspect = vm["aspect"].as(); } else { if (fontmap_index == 0) { aspect = 1.0f; } else { aspect = 1.25f; } } if (fontmap_index >= fontmaps_gta3_font.size()) { std::cerr << "Illegal map: range: [0, " << fontmaps_gta3_font.size() << ")\n"; std::cerr << desc; return EXIT_FAILURE; } FontTextureBuffer texBuffer{fontsize, width, height, aspect}; for (const auto &fontpath : vm["font"].as>()) { texBuffer.add_face(fontpath.c_str()); } texBuffer.create_font_map(fontmaps_gta3_font[fontmap_index], FontTextureBuffer::RenderMode::NORMAL); texBuffer.write(vm["texture"].as(), vm["advance"].as()); return 0; }