#include "ViewerWindow.hpp" #include #include "views/ModelViewer.hpp" #include "views/ObjectViewer.hpp" #include "views/WorldViewer.hpp" #include #include #include #include #include #include #include #include #include #include static int MaxRecentGames = 5; ViewerWindow::ViewerWindow(QWidget* parent, Qt::WindowFlags flags) : QMainWindow(parent, flags) , gameData(nullptr) , gameWorld(nullptr) , renderer(nullptr) { show(); setMinimumSize(640, 480); createMenus(); if (!setupEngine()) { return; } createDefaultViews(); } void ViewerWindow::createMenus() { QMenuBar* mb = this->menuBar(); QMenu* file = mb->addMenu("&File"); file->addAction("Open &Game", this, SLOT(loadGame())); file->addSeparator(); for (int i = 0; i < MaxRecentGames; ++i) { QAction* r = file->addAction(""); recentGames.append(r); connect(r, SIGNAL(triggered()), SLOT(openRecent())); } recentSep = file->addSeparator(); auto ex = file->addAction("E&xit"); ex->setShortcut(QKeySequence::Quit); connect(ex, SIGNAL(triggered()), QApplication::instance(), SLOT(closeAllWindows())); mb->addMenu("&Data"); updateRecentGames(); } bool ViewerWindow::setupEngine() { QSurfaceFormat format = windowHandle()->format(); format.setProfile(QSurfaceFormat::CoreProfile); format.setVersion(3,3); context_ = new QOpenGLContext(this); context_->setShareContext(QOpenGLContext::globalShareContext()); context_->setFormat(format); hiddenSurface = new QOffscreenSurface(windowHandle()->screen()); hiddenSurface->setFormat(format); hiddenSurface->create(); if (!context_->create()) { QMessageBox::critical(this, "OpenGL Failure", "Failed to create OpenGL context"); QApplication::exit(1); return false; } return true; } void ViewerWindow::createDefaultViews() { views = new QTabWidget(this); auto objectView = new ObjectViewer(this); views->addTab(objectView, "Objects"); connect(this, &ViewerWindow::gameLoaded, objectView, &ObjectViewer::showData); auto modelView = new ModelViewer(this); views->addTab(modelView, "Model"); connect(this, &ViewerWindow::gameLoaded, modelView, &ModelViewer::showData); connect(objectView, &ObjectViewer::showObjectModel, modelView, &ModelViewer::showObject); auto worldView = new WorldViewer(this); views->addTab(worldView, "World"); connect(this, &ViewerWindow::gameLoaded, worldView, &WorldViewer::showData); setCentralWidget(views); } void ViewerWindow::showEvent(QShowEvent*) { static bool first = true; if (first) { QSettings settings("OpenRW", "rwviewer"); restoreGeometry(settings.value("window/geometry").toByteArray()); restoreState(settings.value("window/windowState").toByteArray()); first = false; } } void ViewerWindow::closeEvent(QCloseEvent* event) { QSettings settings("OpenRW", "rwviewer"); settings.setValue("window/geometry", saveGeometry()); settings.setValue("window/windowState", saveState()); QMainWindow::closeEvent(event); } void ViewerWindow::loadGame() { QString dir = QFileDialog::getExistingDirectory( this, tr("Open Directory"), QDir::homePath(), QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks); if (dir.size() > 0) loadGame(dir); } void ViewerWindow::loadGame(const QString& path) { QDir gameDir(path); if (path.isEmpty()) { return; } if (!gameDir.exists()) { QMessageBox::critical(this, "Error", "The requested path doesn't exist"); return; } if (!makeCurrent()) { return; } gameData = std::make_unique(&engineLog, gameDir.absolutePath().toStdString()); gameWorld = std::make_unique(&engineLog, gameData.get()); renderer = std::make_unique(&engineLog, gameData.get()); gameWorld->state = new GameState; gameWorld->data->load(); gameLoaded(gameWorld.get(), renderer.get()); QSettings settings("OpenRW", "rwviewer"); QStringList recent = settings.value("recentGames").toStringList(); recent.removeAll(path); recent.prepend(path); while (recent.size() > MaxRecentGames) recent.removeLast(); settings.setValue("recentGames", recent); updateRecentGames(); } void ViewerWindow::openRecent() { QAction* r = qobject_cast(sender()); if (r) { loadGame(r->data().toString()); } } void ViewerWindow::showObjectModel(uint16_t) { #warning implement me } void ViewerWindow::updateRecentGames() { QSettings settings("OpenRW", "rwviewer"); QStringList recent = settings.value("recentGames").toStringList(); for (int i = 0; i < MaxRecentGames; ++i) { if (i < recent.size()) { QString fnm(QFileInfo(recent[i]).fileName()); recentGames[i]->setText(tr("&%1 - %2").arg(i).arg(fnm)); recentGames[i]->setData(recent[i]); recentGames[i]->setVisible(true); } else { recentGames[i]->setVisible(false); } } recentSep->setVisible(recent.size() > 0); } ViewerWindow::~ViewerWindow() { } bool ViewerWindow::makeCurrent() { if (!context_->makeCurrent(hiddenSurface)) { QMessageBox::critical(this, "OpenGL", "makeCurrent failed"); QApplication::exit(1); return false; } return true; } ViewerWidget *ViewerWindow::createViewer() { auto view = new ViewerWidget(context_, windowHandle()); connect(this, &ViewerWindow::gameLoaded, view, &ViewerWidget::gameLoaded); return view; }