# OpenRW A project to re-implement gta3.exe, adding support for more platforms and fixing all of the bugs that have piled up. **REQURIES A LEGITAMATE COPY OF GTA III PC TO RUN**, this project only functions with the original game's data. ## Building Dependencies: * Bullet * GLM (0.9.5+) * SFML (2.0+) Options: * BUILD\_OLD\_TOOLS – Builds old, unmaintained tools (datadump & analyzer) ## Running ### rwgame Implementation of the game itself. * Options: * env: OPENRW\_GAME\_PATH, must be set to the folder containing "gta3.exe" * -w **n**, -h **n** sets initial window size ### rwviewer File viewer for game data, open the folder containing "gta3.exe" and it will load the data. Currently only supports viewing instance data, pending some rewriting. ## Documentation Run Doxygen on the included Doxyfile to generate documentation. ## Things to do * Make it work on Windows (shouldn't be too difficult for anyone with CMake and C++ experience) * Write FindSFML and FindGLM scripts for cmake. * Improve the vehicle dynamics * Add more views to rwviewer * Handling data * Collision data * Animation scrubbing * Improve file loading * One-off loaders should be moved out of GameData into some DATLoader or something. * Some error mechanism that allows for useful error messages. ## License This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see .