#include #include #include #include #include BOOST_AUTO_TEST_SUITE(GameWorldTests) #if RW_TEST_WITH_DATA BOOST_AUTO_TEST_CASE(test_gameobject_id) { GameWorld gw(&Global::get().log, &Global::get().work, Global::get().d); auto object1 = gw.createInstance(1337, glm::vec3(100.f, 0.f, 0.f)); auto object2 = gw.createInstance(1337, glm::vec3(100.f, 0.f, 100.f)); BOOST_CHECK_NE( object1->getGameObjectID(), object2->getGameObjectID() ); } #endif BOOST_AUTO_TEST_SUITE_END()