..
CMakeLists.txt
config: use boost::property_tree for INI read and default generation
2017-02-20 01:01:30 +00:00
main.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_animation.cpp
Remove all traces of Skeleton
2017-02-08 21:45:01 +00:00
test_archive.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_buoyancy.cpp
Overhaul Model data handling to improve accuracy
2016-09-27 22:48:45 +01:00
test_character.cpp
Load objects directly
2016-09-27 22:49:08 +01:00
test_chase.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_config.cpp
config: allow reading INI from string, file, default and current config
2017-02-20 01:01:30 +00:00
test_cutscene.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_data.cpp
Load and associate model data when creating objects
2016-09-27 22:49:07 +01:00
test_FileIndex.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_GameData.cpp
Load ped group data
2017-02-08 20:30:30 +00:00
test_GameWorld.cpp
Remove usages of WorkContext
2016-12-02 00:56:38 +00:00
test_globals.hpp
Remove usages of WorkContext
2016-12-02 00:56:38 +00:00
test_Input.cpp
Fix Control enum order which was causing excessive aliasing
2016-11-19 23:50:34 +00:00
test_items.cpp
Remove InventoryItem and WeaponItem
2016-10-19 22:14:52 +01:00
test_lifetime.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_loaderdff.cpp
Add clone methods to Clump, Atomic and ModelFrame to permit copying
2017-02-08 21:44:25 +00:00
test_LoaderIPL.cpp
Implement Hierarchy of game ZoneData
2017-01-30 00:24:44 +00:00
test_Logger.cpp
spelling: recieve -> receive
2017-02-20 01:01:30 +00:00
test_menu.cpp
Make MenuEntry height a property of the Menu
2016-10-24 21:29:41 +01:00
test_object_data.cpp
Load and associated pedstats with ped models
2017-02-08 20:30:29 +00:00
test_object.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_pickup.cpp
Remove InventoryItem and WeaponItem
2016-10-19 22:14:52 +01:00
test_renderer.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_rwbstream.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_SaveGame.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_scriptmachine.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_state.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_text.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_trafficdirector.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_vehicle.cpp
Remove all traces of Skeleton
2017-02-08 21:45:01 +00:00
test_VisualFX.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_weapon.cpp
Remove InventoryItem and WeaponItem
2016-10-19 22:14:52 +01:00
test_world.cpp
clang-format files in tests
2016-09-09 21:13:22 +01:00
test_ZoneData.cpp
Implement Hierarchy of game ZoneData
2017-01-30 00:24:44 +00:00