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mirror of https://github.com/rwengine/openrw.git synced 2024-11-26 04:12:41 +01:00
openrw/rwviewer/ViewerWindow.cpp
Daniel Evans 6f9c3db52e Overahaul of rwviewer to simplify the code and improve usability
- Shared ViewerWidget has been removed. Now multiple instances exist
2018-01-27 21:44:18 +00:00

205 lines
5.8 KiB
C++

#include "ViewerWindow.hpp"
#include <ViewerWidget.hpp>
#include "views/ModelViewer.hpp"
#include "views/ObjectViewer.hpp"
#include "views/WorldViewer.hpp"
#include <engine/GameState.hpp>
#include <engine/GameWorld.hpp>
#include <render/GameRenderer.hpp>
#include <QApplication>
#include <QFileDialog>
#include <QMenuBar>
#include <QPushButton>
#include <QSettings>
#include <QWindow>
#include <QMessageBox>
static int MaxRecentGames = 5;
ViewerWindow::ViewerWindow(QWidget* parent, Qt::WindowFlags flags)
: QMainWindow(parent, flags)
, gameData(nullptr)
, gameWorld(nullptr)
, renderer(nullptr) {
show();
setMinimumSize(640, 480);
createMenus();
if (!setupEngine()) {
return;
}
createDefaultViews();
}
void ViewerWindow::createMenus() {
QMenuBar* mb = this->menuBar();
QMenu* file = mb->addMenu("&File");
file->addAction("Open &Game", this, SLOT(loadGame()));
file->addSeparator();
for (int i = 0; i < MaxRecentGames; ++i) {
QAction* r = file->addAction("");
recentGames.append(r);
connect(r, SIGNAL(triggered()), SLOT(openRecent()));
}
recentSep = file->addSeparator();
auto ex = file->addAction("E&xit");
ex->setShortcut(QKeySequence::Quit);
connect(ex, SIGNAL(triggered()), QApplication::instance(),
SLOT(closeAllWindows()));
mb->addMenu("&Data");
updateRecentGames();
}
bool ViewerWindow::setupEngine() {
QSurfaceFormat format = windowHandle()->format();
format.setProfile(QSurfaceFormat::CoreProfile);
format.setVersion(3,3);
context_ = new QOpenGLContext(this);
context_->setShareContext(QOpenGLContext::globalShareContext());
context_->setFormat(format);
hiddenSurface = new QOffscreenSurface(windowHandle()->screen());
hiddenSurface->setFormat(format);
hiddenSurface->create();
if (!context_->create()) {
QMessageBox::critical(this, "OpenGL Failure",
"Failed to create OpenGL context");
QApplication::exit(1);
return false;
}
return true;
}
void ViewerWindow::createDefaultViews() {
views = new QTabWidget(this);
auto objectView = new ObjectViewer(this);
views->addTab(objectView, "Objects");
connect(this, &ViewerWindow::gameLoaded, objectView, &ObjectViewer::showData);
auto modelView = new ModelViewer(this);
views->addTab(modelView, "Model");
connect(this, &ViewerWindow::gameLoaded, modelView, &ModelViewer::showData);
connect(objectView, &ObjectViewer::showObjectModel, modelView, &ModelViewer::showObject);
auto worldView = new WorldViewer(this);
views->addTab(worldView, "World");
connect(this, &ViewerWindow::gameLoaded, worldView, &WorldViewer::showData);
setCentralWidget(views);
}
void ViewerWindow::showEvent(QShowEvent*) {
static bool first = true;
if (first) {
QSettings settings("OpenRW", "rwviewer");
restoreGeometry(settings.value("window/geometry").toByteArray());
restoreState(settings.value("window/windowState").toByteArray());
first = false;
}
}
void ViewerWindow::closeEvent(QCloseEvent* event) {
QSettings settings("OpenRW", "rwviewer");
settings.setValue("window/geometry", saveGeometry());
settings.setValue("window/windowState", saveState());
QMainWindow::closeEvent(event);
}
void ViewerWindow::loadGame() {
QString dir = QFileDialog::getExistingDirectory(
this, tr("Open Directory"), QDir::homePath(),
QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
if (dir.size() > 0) loadGame(dir);
}
void ViewerWindow::loadGame(const QString& path) {
QDir gameDir(path);
if (path.isEmpty()) {
return;
}
if (!gameDir.exists()) {
QMessageBox::critical(this, "Error", "The requested path doesn't exist");
return;
}
if (!makeCurrent()) {
return;
}
gameData = std::make_unique<GameData>(&engineLog, gameDir.absolutePath().toStdString());
gameWorld = std::make_unique<GameWorld>(&engineLog, gameData.get());
renderer = std::make_unique<GameRenderer>(&engineLog, gameData.get());
gameWorld->state = new GameState;
gameWorld->data->load();
gameLoaded(gameWorld.get(), renderer.get());
QSettings settings("OpenRW", "rwviewer");
QStringList recent = settings.value("recentGames").toStringList();
recent.removeAll(path);
recent.prepend(path);
while (recent.size() > MaxRecentGames) recent.removeLast();
settings.setValue("recentGames", recent);
updateRecentGames();
}
void ViewerWindow::openRecent() {
QAction* r = qobject_cast<QAction*>(sender());
if (r) {
loadGame(r->data().toString());
}
}
void ViewerWindow::showObjectModel(uint16_t) {
#warning implement me
}
void ViewerWindow::updateRecentGames() {
QSettings settings("OpenRW", "rwviewer");
QStringList recent = settings.value("recentGames").toStringList();
for (int i = 0; i < MaxRecentGames; ++i) {
if (i < recent.size()) {
QString fnm(QFileInfo(recent[i]).fileName());
recentGames[i]->setText(tr("&%1 - %2").arg(i).arg(fnm));
recentGames[i]->setData(recent[i]);
recentGames[i]->setVisible(true);
} else {
recentGames[i]->setVisible(false);
}
}
recentSep->setVisible(recent.size() > 0);
}
ViewerWindow::~ViewerWindow() {
}
bool ViewerWindow::makeCurrent() {
if (!context_->makeCurrent(hiddenSurface)) {
QMessageBox::critical(this, "OpenGL", "makeCurrent failed");
QApplication::exit(1);
return false;
}
return true;
}
ViewerWidget *ViewerWindow::createViewer() {
auto view = new ViewerWidget(context_, windowHandle());
connect(this, &ViewerWindow::gameLoaded, view, &ViewerWidget::gameLoaded);
return view;
}