mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 03:12:36 +01:00
209 lines
6.0 KiB
C++
209 lines
6.0 KiB
C++
#include "ViewerWindow.hpp"
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#include <ViewerWidget.hpp>
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#include "views/ModelViewer.hpp"
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#include "views/ObjectViewer.hpp"
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#include "views/WorldViewer.hpp"
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#include "views/TextViewer.hpp"
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#include <engine/GameState.hpp>
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#include <engine/GameWorld.hpp>
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#include <render/GameRenderer.hpp>
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#include <QApplication>
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#include <QFileDialog>
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#include <QMenuBar>
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#include <QPushButton>
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#include <QSettings>
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#include <QWindow>
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#include <QMessageBox>
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static int MaxRecentGames = 5;
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ViewerWindow::ViewerWindow(QWidget* parent, Qt::WindowFlags flags)
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: QMainWindow(parent, flags)
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, m_context(this)
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, gameData(nullptr)
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, gameWorld(nullptr)
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, renderer(nullptr) {
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show();
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setMinimumSize(640, 480);
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createMenus();
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if (!setupEngine()) {
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return;
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}
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createDefaultViews();
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}
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void ViewerWindow::createMenus() {
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QMenuBar* mb = this->menuBar();
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QMenu* file = mb->addMenu("&File");
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file->addAction("Open &Game", this, SLOT(loadGame()));
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file->addSeparator();
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for (int i = 0; i < MaxRecentGames; ++i) {
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QAction* r = file->addAction("");
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recentGames.append(r);
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connect(r, &QAction::triggered, this, [r, this]() {
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QString recentGame = r->data().toString();
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loadGame(recentGame);
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});
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}
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recentSep = file->addSeparator();
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auto ex = file->addAction("E&xit");
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ex->setShortcut(QKeySequence::Quit);
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connect(ex, &QAction::triggered,
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QApplication::instance(), &QApplication::closeAllWindows);
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mb->addMenu("&Data");
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updateRecentGames();
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}
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bool ViewerWindow::setupEngine() {
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QSurfaceFormat format = windowHandle()->format();
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format.setProfile(QSurfaceFormat::CoreProfile);
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format.setVersion(3,3);
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m_context.setup(format);
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hiddenSurface = new QOffscreenSurface(windowHandle()->screen());
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hiddenSurface->setFormat(format);
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hiddenSurface->create();
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if (!m_context.create()) {
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QMessageBox::critical(this, "OpenGL Failure",
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"Failed to create OpenGL context");
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QApplication::exit(1);
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return false;
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}
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return true;
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}
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void ViewerWindow::createDefaultViews() {
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views = new QTabWidget(this);
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auto objectView = new ObjectViewer(this);
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views->addTab(objectView, "Objects");
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connect(this, &ViewerWindow::gameLoaded, objectView, &ObjectViewer::showData);
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auto modelView = new ModelViewer(this);
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views->addTab(modelView, "Model");
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connect(this, &ViewerWindow::gameLoaded, modelView, &ModelViewer::showData);
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connect(objectView, &ObjectViewer::showObjectModel, modelView, &ModelViewer::showObject);
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auto worldView = new WorldViewer(this);
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views->addTab(worldView, "World");
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connect(this, &ViewerWindow::gameLoaded, worldView, &WorldViewer::showData);
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auto textView = new TextViewer(this);
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views->addTab(textView, "Texts");
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connect(this, &ViewerWindow::gameLoaded, textView, &TextViewer::showData);
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setCentralWidget(views);
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}
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void ViewerWindow::showEvent(QShowEvent*) {
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static bool first = true;
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if (first) {
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QSettings settings("OpenRW", "rwviewer");
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restoreGeometry(settings.value("window/geometry").toByteArray());
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restoreState(settings.value("window/windowState").toByteArray());
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first = false;
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}
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}
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void ViewerWindow::closeEvent(QCloseEvent* event) {
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QSettings settings("OpenRW", "rwviewer");
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settings.setValue("window/geometry", saveGeometry());
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settings.setValue("window/windowState", saveState());
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QMainWindow::closeEvent(event);
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}
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void ViewerWindow::loadGame() {
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QString dir = QFileDialog::getExistingDirectory(
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this, tr("Open Directory"), QDir::homePath(),
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QFileDialog::ShowDirsOnly | QFileDialog::DontResolveSymlinks);
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if (dir.size() > 0) loadGame(dir);
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}
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void ViewerWindow::loadGame(const QString& path) {
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QDir gameDir(path);
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if (path.isEmpty()) {
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return;
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}
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if (!gameDir.exists()) {
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QMessageBox::critical(this, "Error", "The requested path doesn't exist");
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return;
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}
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if (!makeCurrent()) {
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return;
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}
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gameData = std::make_unique<GameData>(&engineLog, gameDir.absolutePath().toStdString());
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gameData->load();
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gameWorld = std::make_unique<GameWorld>(&engineLog, gameData.get());
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renderer = std::make_unique<GameRenderer>(&engineLog, gameData.get());
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gameWorld->state = new GameState;
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renderer->text.setFontTexture(FONT_PAGER, "pager");
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renderer->text.setFontTexture(FONT_PRICEDOWN, "font1");
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renderer->text.setFontTexture(FONT_ARIAL, "font2");
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gameLoaded(gameWorld.get(), renderer.get());
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QSettings settings("OpenRW", "rwviewer");
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QStringList recent = settings.value("recentGames").toStringList();
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recent.removeAll(path);
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recent.prepend(path);
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while (recent.size() > MaxRecentGames) recent.removeLast();
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settings.setValue("recentGames", recent);
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updateRecentGames();
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}
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void ViewerWindow::showObjectModel(uint16_t) {
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RW_MESSAGE("showObjectModel unimplemented"); // FIXME: unimplemented
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}
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void ViewerWindow::updateRecentGames() {
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QSettings settings("OpenRW", "rwviewer");
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QStringList recent = settings.value("recentGames").toStringList();
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for (int i = 0; i < MaxRecentGames; ++i) {
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if (i < recent.size()) {
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QString fnm(QFileInfo(recent[i]).fileName());
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recentGames[i]->setText(tr("&%1 - %2").arg(i).arg(fnm));
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recentGames[i]->setData(recent[i]);
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recentGames[i]->setVisible(true);
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} else {
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recentGames[i]->setVisible(false);
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}
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}
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recentSep->setVisible(recent.size() > 0);
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}
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ViewerWindow::~ViewerWindow() {
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}
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bool ViewerWindow::makeCurrent() {
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if (!m_context.makeCurrent(hiddenSurface)) {
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QMessageBox::critical(this, "OpenGL", "makeCurrent failed");
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QApplication::exit(1);
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return false;
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}
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return true;
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}
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ViewerWidget *ViewerWindow::createViewer() {
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auto view = new ViewerWidget(&m_context, windowHandle());
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connect(this, &ViewerWindow::gameLoaded, view, &ViewerWidget::gameLoaded);
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return view;
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}
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