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mirror of https://github.com/rwengine/openrw.git synced 2024-11-23 10:52:38 +01:00
openrw/framework2
2013-08-11 21:50:29 +01:00
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include/renderwure Bullet Physics character controller 2013-08-11 21:50:29 +01:00
BinaryStream.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
CMakeLists.txt Functional PATH loading. 2013-07-30 16:59:44 +01:00
DebugDraw.cpp Improved Collision data loading and debugging. 2013-07-22 02:38:43 +01:00
GTAAINode.cpp Functional PATH loading. 2013-07-30 16:59:44 +01:00
GTAData.cpp Added support for animations 2013-07-26 06:40:21 +01:00
GTAEngine.cpp Bullet Physics character controller 2013-08-11 21:50:29 +01:00
GTAObjects.cpp Bullet Physics character controller 2013-08-11 21:50:29 +01:00
GTARenderer.cpp Bullet Physics character controller 2013-08-11 21:50:29 +01:00
LoaderCOL.cpp Improved Collision data loading and debugging. 2013-07-22 02:38:43 +01:00
LoaderDFF.cpp Added support for animations 2013-07-26 06:40:21 +01:00
LoaderIDE.cpp Functional PATH loading. 2013-07-30 16:59:44 +01:00
LoaderIFP.cpp Bullet Physics character controller 2013-08-11 21:50:29 +01:00
LoaderIMG.cpp Added some test code for rendering vehicles 2013-07-02 18:37:19 +01:00
LoaderIPL.cpp Zone files, simple case fixing, world loading 2013-07-02 17:29:20 +01:00
TextureArchive.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
TextureLoader.cpp Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc 2013-07-02 08:40:43 +02:00
WeatherLoader.cpp Moved Color structs into new GTATypes header 2013-07-04 07:56:58 +02:00