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openrw/framework2/include/renderwure/render/ViewCamera.hpp
2013-07-02 13:49:20 +01:00

21 lines
259 B
C++

#ifndef _VIEWCAMERA_HPP_
#define _VIEWCAMERA_HPP_
#include "ViewFrustum.hpp"
#include <glm/gtc/quaternion.hpp>
class ViewCamera
{
public:
ViewFrustum frustum;
glm::vec3 worldPos;
ViewCamera()
: frustum({0.1f, 5000.f, 80.f, 1.f})
{
}
};
#endif