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https://github.com/rwengine/openrw.git
synced 2024-11-23 02:42:39 +01:00
110 lines
2.9 KiB
C++
110 lines
2.9 KiB
C++
#include "loaders/LoaderIMG.hpp"
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#include <boost/algorithm/string/predicate.hpp>
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#include <cstdio>
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#include "rw/debug.hpp"
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LoaderIMG::LoaderIMG() : m_version(GTAIIIVC), m_assetCount(0) {
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}
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bool LoaderIMG::load(const rwfs::path& filepath) {
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auto dirPath = filepath;
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dirPath.replace_extension(".dir");
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FILE* fp = fopen(dirPath.string().c_str(), "rb");
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if (fp) {
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fseek(fp, 0, SEEK_END);
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unsigned long fileSize = ftell(fp);
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fseek(fp, 0, SEEK_SET);
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m_assetCount = fileSize / 32;
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m_assets.resize(m_assetCount);
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if ((m_assetCount = fread(&m_assets[0], sizeof(LoaderIMGFile),
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m_assetCount, fp)) != fileSize / 32) {
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m_assets.resize(m_assetCount);
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RW_ERROR("Error reading records in IMG archive");
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}
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fclose(fp);
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auto imgPath = filepath;
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imgPath.replace_extension(".img");
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m_archive = imgPath;
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return true;
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} else {
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return false;
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}
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}
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/// Get the information of a asset in the examining archive
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bool LoaderIMG::findAssetInfo(const std::string& assetname,
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LoaderIMGFile& out) {
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for (auto &asset : m_assets) {
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if (boost::iequals(asset.name, assetname)) {
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out = asset;
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return true;
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}
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}
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return false;
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}
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char* LoaderIMG::loadToMemory(const std::string& assetname) {
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LoaderIMGFile assetInfo;
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bool found = findAssetInfo(assetname, assetInfo);
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if (!found) {
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RW_ERROR("Asset '" << assetname << "' not found!");
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return nullptr;
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}
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auto imgName = m_archive;
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FILE* fp = fopen(imgName.string().c_str(), "rb");
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if (fp) {
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char* raw_data = new char[assetInfo.size * 2048];
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fseek(fp, assetInfo.offset * 2048, SEEK_SET);
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if (fread(raw_data, 2048, assetInfo.size, fp) != assetInfo.size) {
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RW_ERROR("Error reading asset " << assetInfo.name);
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}
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fclose(fp);
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return raw_data;
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} else
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return 0;
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}
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/// Writes the contents of assetname to filename
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bool LoaderIMG::saveAsset(const std::string& assetname,
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const std::string& filename) {
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char* raw_data = loadToMemory(assetname);
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if (!raw_data) return false;
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FILE* dumpFile = fopen(filename.c_str(), "wb");
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if (dumpFile) {
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LoaderIMGFile asset;
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if (findAssetInfo(assetname, asset)) {
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fwrite(raw_data, 2048, asset.size, dumpFile);
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printf("=> IMG: Saved %s to disk with filename %s\n",
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assetname.c_str(), filename.c_str());
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}
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fclose(dumpFile);
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delete[] raw_data;
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return true;
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} else {
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delete[] raw_data;
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return false;
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}
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}
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/// Get the information of an asset by its index
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const LoaderIMGFile& LoaderIMG::getAssetInfoByIndex(size_t index) const {
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return m_assets[index];
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}
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uint32_t LoaderIMG::getAssetCount() const {
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return m_assetCount;
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}
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