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- definition of arguments an configuration parameters is centralized in rwgame/RWConfig.inc - argument parsing is tested - the try/catch in main is less weird now (imho)
26 lines
2.5 KiB
PHP
26 lines
2.5 KiB
PHP
// RWConfig: Category: WINDOW, INPUT, DEVELOP, GAME, GENERAL
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// RWCONFIGARG: option available in argument parser and configuration file: ALWAYS std::optional
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// RWARG_OPT: option only available in argument parser: ALWAYS std::optional
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// RWARG: option only available in argument parser: NEVER std::optional
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RWCONFIGARG(std::string, gamedataPath, std::nullopt, "game.path", CONFIG, "gamedata", "PATH", "Path of gamedata")
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RWARG_OPT( std::string, configPath, CONFIG, "config,c", "PATH", "Path of configuration file")
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RWARG( bool, noconfig, CONFIG, "noconfig", nullptr, "Don't load configuration file")
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RWCONFIGARG(bool, invertY, false, "input.invert_y", INPUT, "invert_y", nullptr, "Invert the y-axis of the mouse")
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RWCONFIGARG(int, width, 800, "window.width", WINDOW, "width,w", "WIDTH", "Game resolution width in pixels")
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RWCONFIGARG(int, height, 600, "window.height", WINDOW, "height,h", "HEIGHT", "Game resolution height in pixels")
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RWCONFIGARG(bool, fullscreen, false, "window.fullscreen", WINDOW, "fullscreen,f", nullptr, "Enable fullscreen mode")
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RWCONFIGARG(float, hudScale, 1.f, "game.hud_scale", WINDOW, "hud_scale", "FACTOR", "Scaling factor of the HUD")
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RWARG( bool, test, DEVELOP, "test,t", nullptr, "Start a new game in a test location")
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RWARG_OPT( std::string, benchmarkPath, DEVELOP, "benchmark,b", "PATH", "Run benchmark from file")
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RWARG( bool, newGame, GAME, "newgame,n", nullptr, "Start a new game")
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RWARG_OPT( std::string, loadGamePath, GAME, "load,l", "PATH", "Load save file")
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RWCONFIGARG(std::string, gameLanguage, "american", "game.language", GAME, "language", "LANGUAGE", "Language")
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RWARG( bool, help, GENERAL, "help", nullptr, "Show this help message")
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