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CMakeLists.txt
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Improve HUD and UI rendering
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2015-02-15 12:41:51 +00:00 |
debugstate.cpp
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Added jumps to Garage & Airport
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2015-04-05 20:07:17 +02:00 |
debugstate.hpp
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Improve test state
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2015-04-04 17:48:36 +01:00 |
DrawUI.cpp
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Remove GameRenderer from GameWorld
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2015-04-03 03:04:50 +01:00 |
DrawUI.hpp
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Remove GameRenderer from GameWorld
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2015-04-03 03:04:50 +01:00 |
game.hpp
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Implement and declare more opcodes
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2014-12-16 03:30:51 +00:00 |
ingamestate.cpp
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Merge ClosestNotMeRaycastCallback into header
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2015-04-04 20:00:59 +01:00 |
ingamestate.hpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |
loadingstate.cpp
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Improve Loading screen
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2015-04-05 02:12:54 +01:00 |
loadingstate.hpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |
main.cpp
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Re-implement -w and -h window size arguments
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2015-01-30 10:04:25 +00:00 |
menustate.cpp
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Text rendering
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2015-02-07 22:55:06 +00:00 |
menustate.hpp
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Move game code into RWGame class and refactor
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2014-09-16 19:22:43 +01:00 |
MenuSystem.hpp
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Text rendering
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2015-02-07 22:55:06 +00:00 |
pausestate.cpp
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Remove GameRenderer from GameWorld
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2015-04-03 03:04:50 +01:00 |
pausestate.hpp
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Text rendering
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2015-02-07 22:55:06 +00:00 |
README.md
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Add Readme and Copying files
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2014-02-13 09:51:42 +00:00 |
RWGame.cpp
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Fixed Average FPS counter not resetting variable.
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2015-04-06 21:02:12 +02:00 |
RWGame.hpp
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Add breakpoints to ScriptMachine, remove from GameWorld.
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2015-04-04 03:12:28 +01:00 |
State.cpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |
State.hpp
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Improve pausing behaviour with State::shouldWorldUpdate()
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2015-04-03 15:38:24 +01:00 |