1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 11:52:40 +01:00
openrw/rwgame/states/PauseState.hpp
Filip Gawin 6d80ce6424 Cleanup, use c++11 override
Maybe some of replace with
final, what do think?
2018-01-08 22:35:21 +00:00

22 lines
366 B
C++

#ifndef PAUSESTATE_HPP
#define PAUSESTATE_HPP
#include "StateManager.hpp"
class PauseState : public State {
public:
PauseState(RWGame* game);
void enter() override;
void exit() override;
void tick(float dt) override;
void draw(GameRenderer* r) override;
void handleEvent(const SDL_Event& event) override;
};
#endif // PAUSESTATE_HPP