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This allows activities to make the final call about what direction a character should be facing based on the direction they want to be looking. |
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.. | ||
CharacterObject.hpp | ||
CutsceneObject.hpp | ||
GameObject.hpp | ||
GenericPickup.hpp | ||
InstanceObject.hpp | ||
ItemPickup.hpp | ||
ObjectTypes.hpp | ||
PickupObject.hpp | ||
ProjectileObject.hpp | ||
VehicleInfo.hpp | ||
VehicleObject.hpp |