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mirror of https://github.com/rwengine/openrw.git synced 2024-11-12 22:02:49 +01:00
openrw/rwlib/source/platform
Anonymous Maarten 8aee672466 rwlib: refactor FileIndex
- make FileIndex const correct (std::map::operator[] modifies the std::map)
- use a single map
- keys are paths relative in the game data directory + filenames
  (so paths like "data/main.scm" can be found twice in the map)
- normalization of the file paths is done inside FileIndex,
  so there shouldn't be any ::tolower's anymore.
- added a normalizer helper function "normalizeFilePath"
- added Documentation
2018-06-30 04:03:20 +02:00
..
FileHandle.hpp rwlib: refactor FileIndex 2018-06-30 04:03:20 +02:00
FileIndex.cpp rwlib: refactor FileIndex 2018-06-30 04:03:20 +02:00
FileIndex.hpp rwlib: refactor FileIndex 2018-06-30 04:03:20 +02:00