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14 lines
341 B
C++
14 lines
341 B
C++
#ifndef _RWGAME_DRAWUI_HPP_
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#define _RWGAME_DRAWUI_HPP_
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#include <engine/GameWorld.hpp>
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#include <render/GameRenderer.hpp>
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class PlayerController;
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void drawHUD(ViewCamera& currentView, PlayerController* player,
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GameWorld* world, GameRenderer* render);
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void drawOnScreenText(GameWorld* world, GameRenderer* renderer);
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#endif
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