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mirror of https://github.com/rwengine/openrw.git synced 2024-09-20 01:11:46 +02:00
openrw/rwengine
Daniel Evans 3c665e7d2b Add many opcodes, implement some of them.
+ Fix thread-relative jumps
+ GameObject::setHeading(degrees) sets object rotation from a heading.
+ Add More GameState from opcodes.
+ Decouple game hours from the engine clock
+ Add VehicleObject::setRotation()
+ Add GameWorld::getGroundAtPosition(pos) for OpCodes
+ Fix Handling of fixed-point SCM parameters
+ Update IngameState to use GameState::player if it exists
+ Add skip-time button to skip opening cutscene (F12)
2014-07-27 00:44:21 +01:00
..
include Add many opcodes, implement some of them. 2014-07-27 00:44:21 +01:00
src Add many opcodes, implement some of them. 2014-07-27 00:44:21 +01:00
CMakeLists.txt Rename Object classes and files 2014-06-06 15:22:26 +01:00
README.md Add Readme and Copying files 2014-02-13 09:51:42 +00:00

RWEngine

Engine code for everything from object rendering to file parsing