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40 lines
620 B
C++
40 lines
620 B
C++
#ifndef _GTADATA_H_
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#define _GTADATA_H_
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#include "gtfwpre.h"
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#include <string>
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/**
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* Handles loading and management of the Game's DAT
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*/
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class GTAData
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{
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std::string datpath;
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std::string splash;
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public:
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GTAData(const std::string& path);
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/**
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* Returns the current platform
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*/
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std::string getPlatformString()
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{
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return "PC";
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}
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/**
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* Loads the data contained in the given file
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*/
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void loadIDE(const std::string& name);
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/**
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* Handles the parsing of a COL file.
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*/
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void loadCOL(const size_t zone, const std::string& name);
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void loadIPL(const std::string& name);
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void load();
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};
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#endif |