mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-22 10:22:52 +01:00
a40a2706a9
The output is currently very verbose and includes many false positives. Adding a mapping file should solve this. See https://github.com/include-what-you-use/include-what-you-use/blob/master/docs/IWYUMappings.md
69 lines
1.3 KiB
CMake
69 lines
1.3 KiB
CMake
find_package(Boost COMPONENTS program_options REQUIRED)
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configure_file("${CMAKE_CURRENT_SOURCE_DIR}/GitSHA1.cpp.in" "${CMAKE_CURRENT_BINARY_DIR}/GitSHA1.cpp" @ONLY)
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set(RWGAME_SOURCES
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GitSHA1.h
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"${CMAKE_CURRENT_BINARY_DIR}/GitSHA1.cpp"
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main.cpp
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GameBase.hpp
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GameBase.cpp
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RWGame.cpp
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GameConfig.cpp
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GameWindow.cpp
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StateManager.hpp
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StateManager.cpp
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State.cpp
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MenuSystem.hpp
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MenuSystem.cpp
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GameInput.hpp
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GameInput.cpp
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states/LoadingState.hpp
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states/LoadingState.cpp
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states/IngameState.hpp
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states/IngameState.cpp
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states/PauseState.hpp
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states/PauseState.cpp
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states/MenuState.hpp
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states/MenuState.cpp
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states/DebugState.hpp
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states/DebugState.cpp
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states/BenchmarkState.hpp
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states/BenchmarkState.cpp
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DrawUI.cpp
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)
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add_executable(rwgame
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${RWGAME_SOURCES}
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)
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target_include_directories(rwgame
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SYSTEM
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PRIVATE
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${Boost_INCLUDE_DIRS}
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)
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target_include_directories(rwgame
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PUBLIC
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"${CMAKE_SOURCE_DIR}/rwgame"
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)
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target_link_libraries(rwgame
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PRIVATE
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rwengine
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${Boost_PROGRAM_OPTIONS_LIBRARY}
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SDL2::SDL2
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)
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openrw_target_apply_options(TARGET rwgame)
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install(TARGETS rwgame RUNTIME DESTINATION "${BIN_DIR}")
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