1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-09-03 17:19:46 +02:00
openrw/rwengine
2018-12-12 18:02:47 +01:00
..
src Convert AnimationSet to unordered_map and use reserve 2018-12-12 18:02:47 +01:00
CMakeLists.txt ci: add ability to upload to codecov.io 2018-11-27 13:47:25 +01:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory