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70 lines
2.2 KiB
C++
70 lines
2.2 KiB
C++
#include <boost/test/unit_test.hpp>
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#include <ai/PlayerController.hpp>
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#include <engine/GameWorld.hpp>
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#include <engine/Payphone.hpp>
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#include <objects/CharacterObject.hpp>
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#include <objects/GameObject.hpp>
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#include <objects/InstanceObject.hpp>
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#include "test_Globals.hpp"
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BOOST_AUTO_TEST_SUITE(PayphoneTests, DATA_TEST_PREDICATE)
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BOOST_AUTO_TEST_CASE(test_payphone_interaction) {
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{
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const auto playerID = 7777;
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auto character = Global::get().e->createPlayer(
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{0.f, 0.f, 0.f}, {1.f, 0.f, 0.f, 0.f}, playerID);
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BOOST_REQUIRE(character != nullptr);
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Global::get().e->state->playerObject = playerID;
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// phonebooth1 from ipl file
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const auto modelID = 1335;
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auto payphoneObj = Global::get().e->createInstance(
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modelID, {1.f, 0.f, 0.f}, {1.f, 0.f, 0.f, 0.f});
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BOOST_REQUIRE(payphoneObj != nullptr);
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auto payphone = Global::get().e->createPayphone({1.f, 0.f});
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BOOST_REQUIRE(payphone != nullptr);
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payphone->setMessageAndStartRinging("");
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auto dt = 0.016f;
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Global::get().e->state->gameTime += dt;
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character->tick(dt);
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payphone->tick(dt);
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BOOST_CHECK(!Global::get().e->getPlayer()->isPickingUpPayphone());
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character->setPosition(character->getPosition() + glm::vec3{0.001f, 0.f, 0.f});
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dt = 0.016f;
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Global::get().e->state->gameTime += dt;
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// character->tick(dt);
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payphone->tick(dt);
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BOOST_CHECK(Global::get().e->getPlayer()->isPickingUpPayphone());
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BOOST_CHECK(!payphone->isTalking());
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dt = 10.f;
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Global::get().e->state->gameTime += dt;
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character->tick(dt);
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payphone->tick(dt);
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BOOST_CHECK(Global::get().e->getPlayer()->isTalkingOnPayphone());
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BOOST_CHECK(payphone->isTalking());
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dt = 3.f;
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Global::get().e->state->gameTime += dt;
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character->tick(dt);
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payphone->tick(dt);
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BOOST_CHECK(Global::get().e->getPlayer()->isHangingUpPayphone());
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BOOST_CHECK(!payphone->isTalking());
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Global::get().e->destroyObject(payphoneObj);
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Global::get().e->destroyObject(character);
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}
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}
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BOOST_AUTO_TEST_SUITE_END()
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