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170 lines
5.0 KiB
C++
170 lines
5.0 KiB
C++
#include <boost/test/unit_test.hpp>
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#include "test_globals.hpp"
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#include <ai/AIGraph.hpp>
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#include <ai/TrafficDirector.hpp>
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#include <objects/CharacterObject.hpp>
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#include <objects/InstanceObject.hpp>
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#include <render/ViewCamera.hpp>
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bool operator!=(const AIGraphNode* lhs, const glm::vec3& rhs) {
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return lhs->position != rhs;
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}
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std::ostream& operator<<(std::ostream& os, const AIGraphNode* yt) {
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os << glm::to_string(yt->position);
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return os;
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}
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BOOST_AUTO_TEST_SUITE(TrafficDirectorTests)
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#if RW_TEST_WITH_DATA
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BOOST_AUTO_TEST_CASE(test_available_nodes) {
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AIGraph graph;
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PathData path{PathData::PATH_PED,
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0,
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"",
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{
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{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
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{PathNode::EXTERNAL, 2, {10.f, 0.f, 0.f}, 1.f, 0, 0},
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{PathNode::EXTERNAL, 3, {10.f, -10.f, 0.f}, 1.f, 0, 0},
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{PathNode::EXTERNAL, 4, {0.f, -10.f, 0.f}, 1.f, 0, 0},
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{PathNode::EXTERNAL, 5, {-10.f, -10.f, 0.f}, 1.f, 0, 0},
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{PathNode::EXTERNAL, 6, {-10.f, 0.f, 0.f}, 1.f, 0, 0},
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{PathNode::EXTERNAL, -1, {-10.f, 10.f, 0.f}, 1.f, 0, 0},
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}};
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graph.createPathNodes(glm::vec3(), glm::quat(), path);
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TrafficDirector director(&graph, Global::get().e);
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ViewCamera testCamera(glm::vec3(-5.f, -5.f, 0.f));
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auto open =
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director.findAvailableNodes(AIGraphNode::Pedestrian, testCamera, 10.f);
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std::vector<glm::vec3> expected{
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{0.f, -10.f, 0.f}, {-10.f, -10.f, 0.f}, {-10.f, 0.f, 0.f}};
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BOOST_REQUIRE(expected.size() == 3);
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BOOST_ASSERT(expected.size() == open.size());
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for (auto& v : expected) {
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BOOST_CHECK(std::find_if(open.begin(), open.end(), [v](AIGraphNode* n) {
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return n->position == v;
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}) != open.end());
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}
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}
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BOOST_AUTO_TEST_CASE(test_node_not_blocking) {
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AIGraph graph;
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PathData path{PathData::PATH_PED,
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0,
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"",
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{
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{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
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}};
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graph.createPathNodes(glm::vec3(), glm::quat(), path);
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TrafficDirector director(&graph, Global::get().e);
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// Create something that isn't a pedestrian
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InstanceObject* box =
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Global::get().e->createInstance(1337, glm::vec3(10.f, 10.f, 0.f));
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{
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auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
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glm::vec3(5.f, 5.f, 0.f), 10.f);
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BOOST_CHECK(open.size() == 1);
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}
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Global::get().e->destroyObject(box);
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}
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BOOST_AUTO_TEST_CASE(test_node_blocking) {
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AIGraph graph;
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PathData path{PathData::PATH_PED,
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0,
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"",
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{
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{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
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}};
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graph.createPathNodes(glm::vec3(), glm::quat(), path);
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TrafficDirector director(&graph, Global::get().e);
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// create something that should block the spawn point
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CharacterObject* ped =
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Global::get().e->createPedestrian(1, glm::vec3(10.f, 10.f, 0.f));
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{
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auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
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glm::vec3(5.f, 5.f, 0.f), 10.f);
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BOOST_CHECK(open.size() == 0);
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}
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Global::get().e->destroyObject(ped);
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}
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BOOST_AUTO_TEST_CASE(test_node_density) {
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AIGraph graph;
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PathData path{PathData::PATH_PED,
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0,
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"",
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{
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{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
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}};
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graph.createPathNodes(glm::vec3(), glm::quat(), path);
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TrafficDirector director(&graph, Global::get().e);
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CharacterObject* ped =
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Global::get().e->createPedestrian(1, glm::vec3(5.f, 5.f, 0.f));
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{
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director.setDensity(AIGraphNode::Pedestrian, 1.f);
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auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
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glm::vec3(5.f, 5.f, 0.f), 10.f);
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BOOST_CHECK(open.size() == 0);
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}
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{
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director.setDensity(AIGraphNode::Pedestrian, 2.f);
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auto open = director.findAvailableNodes(AIGraphNode::Pedestrian,
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glm::vec3(5.f, 5.f, 0.f), 10.f);
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BOOST_CHECK(open.size() == 1);
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}
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Global::get().e->destroyObject(ped);
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}
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BOOST_AUTO_TEST_CASE(test_create_traffic) {
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AIGraph graph;
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PathData path{PathData::PATH_PED,
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0,
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"",
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{
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{PathNode::EXTERNAL, 1, {10.f, 10.f, 0.f}, 1.f, 0, 0},
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}};
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graph.createPathNodes(glm::vec3(), glm::quat(), path);
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TrafficDirector director(&graph, Global::get().e);
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auto created = director.populateNearby(glm::vec3(0.f, 0.f, 0.f), 20.f);
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BOOST_CHECK(created.size() == 1);
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// Global::get().e->destroyObject(created[0]);
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}
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#endif
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BOOST_AUTO_TEST_SUITE_END()
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