mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 03:12:36 +01:00
8b38fda984
- definition of arguments an configuration parameters is centralized in rwgame/RWConfig.inc - argument parsing is tested - the try/catch in main is less weird now (imho)
682 lines
21 KiB
C++
682 lines
21 KiB
C++
#include <RWConfig.hpp>
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#include <boost/test/unit_test.hpp>
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#include <boost/property_tree/ini_parser.hpp>
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#include <boost/property_tree/ptree.hpp>
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#include <fstream>
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#include <map>
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#include <rw/debug.hpp>
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#include <rw/filesystem.hpp>
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namespace pt = boost::property_tree;
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typedef std::map<std::string, std::map<std::string, std::string>>
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simpleConfig_t;
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simpleConfig_t readConfig(const rwfs::path &path) {
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simpleConfig_t cfg;
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pt::ptree tree;
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pt::read_ini(path.string(), tree);
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for (const auto §ion : tree) {
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for (const auto &subKey : section.second) {
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cfg[section.first][subKey.first] = subKey.second.data();
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}
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}
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return cfg;
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}
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std::string stripWhitespace(const std::string &in) {
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static const std::string whitespace = " \n\r\t";
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auto start = in.find_first_not_of(whitespace);
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auto end = in.find_last_not_of(whitespace) + 1;
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return std::string(in, start, end - start);
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}
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simpleConfig_t getValidConfig() {
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simpleConfig_t result;
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// Some values and subkeys are surrounded by whitespace
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// to test the robustness of the INI parser.
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// Don't change game.path and input.invert_y keys. Tests depend on them.
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result["game"]["path"] = "\t/dev/test \t \r\n";
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result["game"]["\tlanguage\t "] =
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" american ;american english french german italian spanish.";
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result["input"]["invert_y"] =
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"1 #values != 0 enable input inversion. Optional.";
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result["game"]["hud_scale"] = "2.0\t;HUD scale";
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return result;
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}
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std::ostream &operator<<(std::ostream &os, const simpleConfig_t &config) {
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for (auto §ion : config) {
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os << "[" << section.first << "]"
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<< "\n";
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for (auto &keyValue : section.second) {
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os << keyValue.first << "=" << keyValue.second << "\n";
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}
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}
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return os;
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}
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class Temp {
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// An object of type Temp file will be removed on destruction
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public:
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virtual ~Temp() {
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}
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bool exists() const {
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return rwfs::exists(this->m_path);
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}
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const rwfs::path &path() const {
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return this->m_path;
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}
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std::string filename() const {
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return this->m_path.filename().string();
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}
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std::string dirname() const {
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return this->m_path.parent_path().string();
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}
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virtual void change_perms_normal() const = 0;
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virtual void change_perms_readonly() const = 0;
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virtual void remove() const = 0;
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virtual void touch() const = 0;
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protected:
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Temp(const Temp &) = delete;
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Temp() : m_path(getRandomFilePath()) {
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}
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Temp(const rwfs::path &dirname) : m_path(getRandomFilePath(dirname)) {
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}
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private:
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static rwfs::path getRandomFilePath(const rwfs::path &dirname) {
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return rwfs::unique_path(dirname / "openrw_test_%%%%%%%%%%%%%%%%");
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}
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static rwfs::path getRandomFilePath() {
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return getRandomFilePath(rwfs::temp_directory_path());
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}
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rwfs::path m_path;
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};
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class TempFile;
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class TempDir : public Temp {
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public:
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TempDir() : Temp() {
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}
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TempDir(const TempDir &dirname) : Temp(dirname.path()) {
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}
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virtual ~TempDir() {
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this->remove();
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}
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virtual void change_perms_normal() const override {
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rwfs::permissions(this->path(),
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rwfs::perms::owner_read | rwfs::perms::owner_write | rwfs::perms::owner_exe |
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rwfs::perms::group_read | rwfs::perms::group_exe |
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rwfs::perms::others_read | rwfs::perms::others_exe);
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}
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virtual void change_perms_readonly() const override {
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rwfs::permissions(this->path(),
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rwfs::perms::owner_read | rwfs::perms::owner_exe |
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rwfs::perms::group_read | rwfs::perms::group_exe |
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rwfs::perms::others_read | rwfs::perms::others_exe);
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}
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virtual void remove() const override {
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// Remove may fail if this directory contains a read-only entry. Ignore.
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rwfs::error_code ec;
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rwfs::remove_all(this->path(), ec);
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}
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void touch() const override {
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rwfs::create_directories(this->path());
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}
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friend class TempFile;
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};
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class TempFile : public Temp {
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public:
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TempFile() : Temp() {
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}
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TempFile(const TempDir &dirname) : Temp(dirname.path()) {
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}
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virtual ~TempFile() {
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this->remove();
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}
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virtual void change_perms_normal() const override {
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rwfs::permissions(this->path(),
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rwfs::perms::owner_read | rwfs::perms::owner_write |
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rwfs::perms::group_read |
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rwfs::perms::others_read);
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}
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virtual void change_perms_readonly() const override {
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rwfs::permissions(this->path(), rwfs::perms::owner_read |
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rwfs::perms::group_read |
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rwfs::perms::others_read);
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}
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virtual void remove() const override {
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rwfs::error_code ec;
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rwfs::remove_all(this->path(), ec);
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}
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virtual void touch() const override {
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std::ofstream ofs(this->path().string(), std::ios::out | std::ios::app);
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ofs.close();
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}
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template <typename T>
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bool append(T t) const {
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// Append argument at the end of the file.
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// File is open/closes repeatedly. Not optimal.
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std::ofstream ofs(this->path().string(), std::ios::out | std::ios::app);
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ofs << t;
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ofs.close();
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return ofs.good();
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}
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template <typename T>
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bool write(T t) const {
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// Write the argument to the file, discarding all contents.
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// File is open/closes repeatedly. Not optimal.
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std::ofstream ofs(this->path().string(), std::ios::out | std::ios::trunc);
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ofs << t;
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ofs.close();
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return ofs.good();
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}
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};
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BOOST_AUTO_TEST_SUITE(ConfigTests)
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BOOST_AUTO_TEST_CASE(test_stripWhitespace) {
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std::map<std::string, std::string> map;
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map["abc"] = "abc";
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map["\tabc"] = "abc";
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map["abc\t"] = "abc";
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map[" abc"] = "abc";
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map["abc "] = "abc";
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map[" abc "] = "abc";
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map[" abc "] = "abc";
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for (const auto &keyValue : map) {
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BOOST_CHECK_EQUAL(keyValue.second, stripWhitespace(keyValue.first));
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}
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}
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BOOST_AUTO_TEST_CASE(test_TempDir) {
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// Check the behavior of TempFile
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TempDir tempDir;
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BOOST_CHECK(!tempDir.exists());
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tempDir.touch();
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BOOST_CHECK(tempDir.exists());
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tempDir.remove();
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BOOST_CHECK(!tempDir.exists());
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tempDir.touch();
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BOOST_CHECK(tempDir.exists());
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TempDir tempChildDir(tempDir);
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BOOST_CHECK(!tempChildDir.exists());
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tempChildDir.touch();
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BOOST_CHECK(tempChildDir.exists());
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tempDir.remove();
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BOOST_CHECK(!tempChildDir.exists());
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BOOST_CHECK(!tempDir.exists());
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tempChildDir.touch();
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BOOST_CHECK(tempChildDir.exists());
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rwfs::path path;
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{
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TempDir tempLocal;
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tempLocal.touch();
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BOOST_CHECK(tempLocal.exists());
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path = tempLocal.path();
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}
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BOOST_CHECK(!rwfs::exists(path));
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}
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BOOST_AUTO_TEST_CASE(test_TempFile) {
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// Check the behavior of TempFile
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TempFile tempFile;
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BOOST_CHECK(!tempFile.exists());
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tempFile.touch();
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BOOST_CHECK(tempFile.exists());
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tempFile.remove();
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BOOST_CHECK(!tempFile.exists());
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tempFile.touch();
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BOOST_CHECK(tempFile.exists());
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tempFile.remove();
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BOOST_CHECK(tempFile.append("abc"));
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BOOST_CHECK(tempFile.append("def"));
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BOOST_CHECK(tempFile.exists());
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tempFile.touch();
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std::ifstream ifs(tempFile.path().string());
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std::string line;
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std::getline(ifs, line);
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BOOST_CHECK_EQUAL(line, "abcdef");
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tempFile.change_perms_readonly();
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BOOST_CHECK(!tempFile.write("abc"));
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BOOST_CHECK(!tempFile.append("def"));
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rwfs::path path;
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{
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TempFile tempLocal;
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tempLocal.touch();
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BOOST_CHECK(tempLocal.exists());
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path = tempLocal.path();
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}
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BOOST_CHECK(!rwfs::exists(path));
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}
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BOOST_AUTO_TEST_CASE(test_configParser_initial) {
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// Test an initial config
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[[maybe_unused]] RWConfigParser cfgParser;
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}
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BOOST_AUTO_TEST_CASE(test_configParser_valid) {
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// Test reading a valid configuration file
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auto cfg = getValidConfig();
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TempFile tempFile;
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tempFile.append(cfg);
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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BOOST_CHECK_EQUAL(parseResult.type(),
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RWConfigParser::ParseResult::GOOD);
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BOOST_CHECK_EQUAL(parseResult.getKeysInvalidData().size(), 0);
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BOOST_REQUIRE(cfgLayer.gamedataPath.has_value());
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BOOST_REQUIRE(cfgLayer.gameLanguage.has_value());
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BOOST_REQUIRE(cfgLayer.invertY.has_value());
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BOOST_REQUIRE(cfgLayer.hudScale.has_value());
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BOOST_CHECK_EQUAL(*cfgLayer.gamedataPath, "/dev/test");
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BOOST_CHECK_EQUAL(*cfgLayer.gameLanguage, "american");
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BOOST_CHECK(*cfgLayer.invertY);
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BOOST_CHECK_EQUAL(*cfgLayer.hudScale, 2.f);
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}
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BOOST_AUTO_TEST_CASE(test_configParser_valid_modified) {
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// Test reading a valid modified configuration file
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auto cfg = getValidConfig();
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cfg["game"]["path"] = "Liberty City";
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cfg["input"]["invert_y"] = "0";
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TempFile tempFile;
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tempFile.append(cfg);
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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BOOST_CHECK_EQUAL(parseResult.type(),
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RWConfigParser::ParseResult::GOOD);
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BOOST_CHECK_EQUAL(parseResult.getKeysInvalidData().size(), 0);
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BOOST_REQUIRE(cfgLayer.invertY.has_value());
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BOOST_REQUIRE(cfgLayer.gamedataPath.has_value());
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BOOST_CHECK(!*cfgLayer.invertY);
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BOOST_CHECK_EQUAL(*cfgLayer.gamedataPath, "Liberty City");
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}
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BOOST_AUTO_TEST_CASE(test_configParser_save) {
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// Test saving a configuration file
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auto cfg = getValidConfig();
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cfg["game"]["path"] = "Liberty City";
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TempFile tempFile;
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tempFile.append(cfg);
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{
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RWConfigLayer cfgLayer;
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{
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RWConfigParser cfgParser;
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RWConfigParser::ParseResult parseResult;
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std::tie(cfgLayer, parseResult) = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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BOOST_REQUIRE(cfgLayer.gamedataPath.has_value());
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}
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tempFile.remove();
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BOOST_CHECK(!tempFile.exists());
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{
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RWConfigParser cfgParser;
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auto parseResult = cfgParser.saveFile(tempFile.path(), cfgLayer);
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BOOST_CHECK(parseResult.isValid());
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BOOST_CHECK(tempFile.exists());
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}
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}
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{
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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BOOST_REQUIRE(cfgLayer.gamedataPath.has_value());
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BOOST_CHECK_EQUAL(*cfgLayer.gamedataPath, "Liberty City");
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}
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simpleConfig_t cfg2 = readConfig(tempFile.path());
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BOOST_CHECK_EQUAL(cfg2["game"]["path"], "Liberty City");
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}
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BOOST_AUTO_TEST_CASE(test_configParser_valid_unknown_keys) {
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// Test reading a valid modified configuration file with unknown data
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auto cfg = getValidConfig();
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cfg["game"]["unknownkey"] = "descartes";
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cfg["dontknow"]["dontcare"] = "\t$%!$8847 %%$ ";
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std::map<std::string, std::string> globalUnknownData;
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TempFile tempFile;
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tempFile.append(cfg);
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{
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RWConfigParser cfgParser;
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RWConfigLayer cfgLayer;
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{
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RWConfigParser::ParseResult parseResult;
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std::tie(cfgLayer, parseResult) = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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const auto &unknownData = parseResult.getUnknownData();
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BOOST_CHECK_EQUAL(unknownData.size(), 2);
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BOOST_CHECK_EQUAL(unknownData.count("game.unknownkey"), 1);
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BOOST_CHECK_EQUAL(unknownData.at("game.unknownkey"),
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stripWhitespace(cfg["game"]["unknownkey"]));
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BOOST_CHECK_EQUAL(unknownData.count("dontknow.dontcare"), 1);
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BOOST_CHECK_EQUAL(unknownData.at("dontknow.dontcare"),
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stripWhitespace(cfg["dontknow"]["dontcare"]));
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BOOST_CHECK_EQUAL(unknownData.count("game.path"), 0);
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globalUnknownData = unknownData;
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}
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tempFile.remove();
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{
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auto parseResult = cfgParser.saveFile(tempFile.path(), cfgLayer, globalUnknownData);
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BOOST_CHECK(parseResult.isValid());
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}
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}
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{
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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const auto &unknownData = parseResult.getUnknownData();
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BOOST_REQUIRE_EQUAL(unknownData.size(), 2);
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BOOST_CHECK_EQUAL(unknownData.count("game.unknownkey"), 1);
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BOOST_CHECK_EQUAL(unknownData.at("game.unknownkey"),
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stripWhitespace(cfg["game"]["unknownkey"]));
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BOOST_CHECK_EQUAL(unknownData.count("dontknow.dontcare"), 1);
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BOOST_CHECK_EQUAL(unknownData.at("dontknow.dontcare"),
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stripWhitespace(cfg["dontknow"]["dontcare"]));
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BOOST_CHECK_EQUAL(unknownData.count("game.path"), 0);
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}
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}
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BOOST_AUTO_TEST_CASE(test_configParser_valid_empty_file) {
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// An empty config file is valid
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TempFile tempFile;
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tempFile.touch();
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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}
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BOOST_AUTO_TEST_CASE(test_configParser_save_readonly) {
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// Test whether saving to a readonly INI file fails
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auto cfg = getValidConfig();
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TempFile tempFile;
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tempFile.append(cfg);
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tempFile.change_perms_readonly();
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RWConfigParser cfgParser;
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RWConfigLayer cfgLayer;
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{
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RWConfigParser::ParseResult parseResult;
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std::tie(cfgLayer, parseResult) = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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}
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{
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auto parseResult = cfgParser.saveFile(tempFile.path(), cfgLayer);
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BOOST_CHECK(!parseResult.isValid());
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BOOST_CHECK_EQUAL(parseResult.type(),
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RWConfigParser::ParseResult::INVALIDOUTPUTFILE);
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}
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}
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BOOST_AUTO_TEST_CASE(test_configParser_valid_default) {
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// Test whether the default INI string is valid
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TempFile tempFile;
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BOOST_CHECK(!tempFile.exists());
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RWConfigParser cfgParser;
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{
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(!parseResult.isValid());
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}
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{
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auto defaultLayer = buildDefaultConfigLayer();
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auto parseResult = cfgParser.saveFile(tempFile.path(), defaultLayer);
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BOOST_CHECK(parseResult.isValid());
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}
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BOOST_CHECK(tempFile.exists());
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{
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(parseResult.isValid());
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}
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}
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BOOST_AUTO_TEST_CASE(test_configParser_invalid_emptykey) {
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// Test duplicate keys in invalid configuration file
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auto cfg = getValidConfig();
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cfg["game"][""] = "0";
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TempFile tempFile;
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tempFile.append(cfg);
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(!parseResult.isValid());
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BOOST_CHECK_EQUAL(parseResult.type(),
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RWConfigParser::ParseResult::INVALIDINPUTFILE);
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}
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BOOST_AUTO_TEST_CASE(test_configParser_invalid_duplicate) {
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// Test duplicate keys in invalid configuration file
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auto cfg = getValidConfig();
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cfg["input"]["invert_y "] = "0";
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TempFile tempFile;
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tempFile.append(cfg);
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RWConfigParser cfgParser;
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auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
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BOOST_CHECK(!parseResult.isValid());
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BOOST_CHECK_EQUAL(parseResult.type(),
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RWConfigParser::ParseResult::INVALIDINPUTFILE);
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}
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BOOST_AUTO_TEST_CASE(test_configParser_invalid_wrong_type) {
|
|
// Test wrong data type
|
|
auto cfg = getValidConfig();
|
|
cfg["input"]["invert_y"] = "d";
|
|
|
|
TempFile tempFile;
|
|
tempFile.append(cfg);
|
|
|
|
RWConfigParser cfgParser;
|
|
auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
|
|
|
|
BOOST_CHECK(!parseResult.isValid());
|
|
|
|
BOOST_CHECK_EQUAL(parseResult.type(),
|
|
RWConfigParser::ParseResult::INVALIDCONTENT);
|
|
|
|
BOOST_REQUIRE_EQUAL(parseResult.getKeysInvalidData().size(), 1);
|
|
|
|
BOOST_CHECK_EQUAL(parseResult.getKeysInvalidData()[0], "input.invert_y");
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_configParser_invalid_nodir) {
|
|
// Test reading non-existing configuration file in non-existing directory
|
|
TempDir tempDir;
|
|
TempFile tempFile(tempDir);
|
|
|
|
BOOST_CHECK(!tempDir.exists());
|
|
BOOST_CHECK(!tempFile.exists());
|
|
|
|
RWConfigParser cfgParser;
|
|
auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
|
|
|
|
BOOST_CHECK(!parseResult.isValid());
|
|
|
|
BOOST_CHECK_EQUAL(parseResult.type(),
|
|
RWConfigParser::ParseResult::INVALIDINPUTFILE);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_configParser_invalid_nonexisting) {
|
|
// Test reading non-existing configuration file
|
|
TempFile tempFile;
|
|
|
|
BOOST_CHECK(!tempFile.exists());
|
|
RWConfigParser cfgParser;
|
|
auto [cfgLayer, parseResult] = cfgParser.loadFile(tempFile.path());
|
|
|
|
BOOST_CHECK(!parseResult.isValid());
|
|
|
|
BOOST_CHECK_EQUAL(parseResult.type(),
|
|
RWConfigParser::ParseResult::INVALIDINPUTFILE);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_nullptr) {
|
|
RWArgumentParser argParser;
|
|
argParser.parseArguments(0, nullptr);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_one) {
|
|
RWArgumentParser argParser;
|
|
const char *args[] = {""};
|
|
argParser.parseArguments(1, args);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_optional_nonexisting) {
|
|
RWArgumentParser argParser;
|
|
const char *args[] = {"", "--nonexistingoptional"};
|
|
auto optLayer = argParser.parseArguments(2, args);
|
|
BOOST_CHECK(!optLayer.has_value());
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_positional_nonexisting) {
|
|
RWArgumentParser argParser;
|
|
const char *args[] = {"", "nonexistingpositional"};
|
|
auto optLayer = argParser.parseArguments(2, args);
|
|
BOOST_CHECK(!optLayer.has_value());
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_bool) {
|
|
RWArgumentParser argParser;
|
|
const char *args[] = {"", "--help"};
|
|
auto optLayer = argParser.parseArguments(2, args);
|
|
BOOST_REQUIRE(optLayer.has_value());
|
|
BOOST_CHECK(optLayer->help);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_string) {
|
|
RWArgumentParser argParser;
|
|
{
|
|
const auto path = "/some/path";
|
|
const char *args[] = {"", "-c", path};
|
|
auto optLayer = argParser.parseArguments(3, args);
|
|
BOOST_REQUIRE(optLayer.has_value());
|
|
BOOST_REQUIRE(optLayer->configPath.has_value());
|
|
BOOST_CHECK_EQUAL(*optLayer->configPath, path);
|
|
}
|
|
{
|
|
const auto path = "/some/path";
|
|
const char *args[] = {"", "-b", path};
|
|
auto optLayer = argParser.parseArguments(3, args);
|
|
BOOST_REQUIRE(optLayer.has_value());
|
|
BOOST_REQUIRE(optLayer->benchmarkPath.has_value());
|
|
BOOST_CHECK_EQUAL(*optLayer->benchmarkPath, path);
|
|
}
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_int) {
|
|
RWArgumentParser argParser;
|
|
|
|
const int width = 1920;
|
|
const auto widthStr = std::to_string(width);
|
|
const char *args[] = {"", "-w", widthStr.c_str()};
|
|
auto optLayer = argParser.parseArguments(3, args);
|
|
|
|
BOOST_REQUIRE(optLayer.has_value());
|
|
BOOST_REQUIRE(optLayer->width.has_value());
|
|
BOOST_CHECK_EQUAL(*optLayer->width, width);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_argParser_int_invalid) {
|
|
RWArgumentParser argParser;
|
|
|
|
const auto widthStr = "1920d";
|
|
const char *args[] = {"", "-w", widthStr};
|
|
auto optLayer = argParser.parseArguments(3, args);
|
|
|
|
BOOST_CHECK(!optLayer.has_value());
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_rwconfig_initial) {
|
|
RWConfig config;
|
|
auto missingKeys = config.missingKeys();
|
|
BOOST_CHECK_NE(missingKeys.size(), 0u);
|
|
}
|
|
|
|
BOOST_AUTO_TEST_CASE(test_rwconfig_defaultLayer) {
|
|
auto defaultLayer = buildDefaultConfigLayer();
|
|
RWConfig config;
|
|
|
|
config.setLayer(RWConfig::LAYER_DEFAULT, defaultLayer);
|
|
BOOST_CHECK_NE(config.missingKeys().size(), 0u);
|
|
BOOST_CHECK_EQUAL(config.missingKeys().size(), 1u);
|
|
|
|
defaultLayer.gamedataPath = "/path/to/gamedata";
|
|
config.setLayer(RWConfig::LAYER_DEFAULT, defaultLayer);
|
|
|
|
BOOST_REQUIRE(config.layers[RWConfig::LAYER_DEFAULT].gamedataPath.has_value());
|
|
BOOST_CHECK_EQUAL(*config.layers[RWConfig::LAYER_DEFAULT].gamedataPath, "/path/to/gamedata");
|
|
BOOST_CHECK_EQUAL(config.gamedataPath(), "/path/to/gamedata");
|
|
BOOST_CHECK_EQUAL(config.missingKeys().size(), 0u);
|
|
|
|
config.layers[RWConfig::LAYER_USER].gamedataPath = "/some/other/path/to/gamedata";
|
|
BOOST_REQUIRE(config.layers[RWConfig::LAYER_DEFAULT].gamedataPath.has_value());
|
|
BOOST_CHECK_EQUAL(*config.layers[RWConfig::LAYER_DEFAULT].gamedataPath, "/path/to/gamedata");
|
|
BOOST_REQUIRE(config.layers[RWConfig::LAYER_USER].gamedataPath.has_value());
|
|
BOOST_CHECK_EQUAL(*config.layers[RWConfig::LAYER_USER].gamedataPath, "/some/other/path/to/gamedata");
|
|
BOOST_CHECK_EQUAL(config.gamedataPath(), "/some/other/path/to/gamedata");
|
|
}
|
|
|
|
BOOST_AUTO_TEST_SUITE_END()
|