mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 03:12:36 +01:00
80 lines
1.5 KiB
C++
80 lines
1.5 KiB
C++
#pragma once
|
|
#ifndef _VIEWERWIDGET_HPP_
|
|
#define _VIEWERWIDGET_HPP_
|
|
#include <engine/GameData.hpp>
|
|
#include <engine/GameWorld.hpp>
|
|
#include <QGLWidget>
|
|
#include <QTimer>
|
|
#include <loaders/LoaderIFP.hpp>
|
|
#include <render/DrawBuffer.hpp>
|
|
#include <render/GeometryBuffer.hpp>
|
|
#include <glm/glm.hpp>
|
|
|
|
class Model;
|
|
class ViewerWidget : public QGLWidget
|
|
{
|
|
Q_OBJECT
|
|
|
|
QString currentFile;
|
|
|
|
QTimer timer;
|
|
GameWorld* gworld;
|
|
|
|
GameObject* dummyObject;
|
|
quint16 currentObjectID;
|
|
|
|
Model* _lastModel;
|
|
Animation* canimation;
|
|
|
|
float viewDistance;
|
|
glm::vec2 viewAngles;
|
|
|
|
bool dragging;
|
|
QPointF dstart;
|
|
glm::vec2 dastart;
|
|
|
|
DrawBuffer* _frameWidgetDraw;
|
|
GeometryBuffer* _frameWidgetGeom;
|
|
void drawFrameWidget(ModelFrame* f, const glm::mat4& = {});
|
|
public:
|
|
|
|
ViewerWidget(QWidget* parent = 0, const QGLWidget* shareWidget = 0, Qt::WindowFlags f = 0);
|
|
|
|
virtual void initializeGL();
|
|
|
|
virtual void resizeGL(int w, int h);
|
|
|
|
virtual void paintGL();
|
|
|
|
Model *currentModel() const;
|
|
|
|
// TODO: Move this into the main window or elsewhere, doesn't really belong here.
|
|
void setGamePath(const std::string& path);
|
|
GameWorld* world();
|
|
|
|
public slots:
|
|
|
|
void showItem(qint16 item);
|
|
|
|
void showAnimation(Animation* anim);
|
|
|
|
void exportModel();
|
|
|
|
signals:
|
|
|
|
void dataLoaded(GameWorld* world);
|
|
|
|
void fileOpened(const QString& file);
|
|
|
|
void modelChanged(Model* model);
|
|
|
|
protected:
|
|
|
|
virtual void mousePressEvent(QMouseEvent*);
|
|
virtual void mouseReleaseEvent(QMouseEvent*);
|
|
virtual void mouseMoveEvent(QMouseEvent*);
|
|
virtual void wheelEvent(QWheelEvent*);
|
|
};
|
|
|
|
#endif
|