1
0
mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 11:22:45 +01:00
openrw/rwengine
darkf 512f1d2885
Merge pull request #439 from christoph-heiss/new-opcodes
Implement random number opcodes [0098, 0099, 0208, 0209].
2018-05-06 10:26:28 -05:00
..
src Merge pull request #439 from christoph-heiss/new-opcodes 2018-05-06 10:26:28 -05:00
CMakeLists.txt Split Weather Data from the loader 2018-01-30 01:48:33 +00:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory