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https://github.com/rwengine/openrw.git
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2f118631dc
This moves window setup and configuration loading into a base class so that RWGame can focus on game related matters
34 lines
602 B
C++
34 lines
602 B
C++
#ifndef RWGAME_GAMEBASE_HPP
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#define RWGAME_GAMEBASE_HPP
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#include "GameConfig.hpp"
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#include "GameWindow.hpp"
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#include <core/Logger.hpp>
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#include <boost/program_options.hpp>
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/**
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* @brief Handles basic window and setup
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*/
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class GameBase {
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public:
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GameBase(Logger& inlog, int argc, char* argv[]);
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~GameBase();
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GameWindow& getWindow() {
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return window;
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}
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const GameConfig& getConfig() const {
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return config;
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}
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protected:
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Logger& log;
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GameConfig config{"openrw.ini"};
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GameWindow window;
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boost::program_options::variables_map options;
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};
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#endif
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