mirror of
https://github.com/rwengine/openrw.git
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5b9c95d346
+ Add CutsceneData structures to store the data required. + Implement screen fading in and out (todo: splash screen fading) + Add GameData::openFile2() returns a handle to open file memory + size + Fix fog implementation + Add screenspace rect to GameRenderer for fades and cinematics |
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.. | ||
CMakeLists.txt | ||
debugstate.cpp | ||
debugstate.hpp | ||
game.hpp | ||
ingamestate.cpp | ||
ingamestate.hpp | ||
loadingstate.cpp | ||
loadingstate.hpp | ||
main.cpp | ||
menustate.cpp | ||
menustate.hpp | ||
MenuSystem.hpp | ||
pausestate.cpp | ||
pausestate.hpp | ||
README.md | ||
State.hpp |
RWGame
Game executable