mirror of
https://github.com/rwengine/openrw.git
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5b9c95d346
+ Add CutsceneData structures to store the data required. + Implement screen fading in and out (todo: splash screen fading) + Add GameData::openFile2() returns a handle to open file memory + size + Fix fog implementation + Add screenspace rect to GameRenderer for fades and cinematics |
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AnimationListModel.cpp | ||
AnimationListModel.hpp | ||
AnimationListWidget.cpp | ||
AnimationListWidget.hpp | ||
CMakeLists.txt | ||
DFFFramesTreeModel.cpp | ||
DFFFramesTreeModel.hpp | ||
IMGArchiveModel.cpp | ||
IMGArchiveModel.hpp | ||
ItemListModel.cpp | ||
ItemListModel.hpp | ||
ItemListWidget.cpp | ||
ItemListWidget.hpp | ||
main.cpp | ||
ModelFramesWidget.cpp | ||
ModelFramesWidget.hpp | ||
README.md | ||
ViewerWidget.cpp | ||
ViewerWidget.hpp | ||
ViewerWindow.cpp | ||
ViewerWindow.hpp |
RWViewer
Qt Viewer for viewing contents of archives, viewing DFF models etc.