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openrw/rwgame/GameInput.hpp
2019-01-20 20:00:00 +01:00

13 lines
214 B
C++

#ifndef RWGAME_GAMEINPUT_HPP
#define RWGAME_GAMEINPUT_HPP
#include <SDL_events.h>
struct GameInputState;
namespace GameInput {
void updateGameInputState(GameInputState* state, const SDL_Event& event);
}
#endif