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f655e454d6
- VisualFX stores data about effects like particles and lighting - Only particles initial implementation - World stores active VisualFX
16 lines
290 B
C++
16 lines
290 B
C++
#include <boost/test/unit_test.hpp>
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#include <test_globals.hpp>
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#include <render/VisualFX.hpp>
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BOOST_AUTO_TEST_SUITE(VisualFXTests)
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BOOST_AUTO_TEST_CASE(test_light_data)
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{
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VisualFX fx(VisualFX::Light);
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BOOST_CHECK_EQUAL(fx.getType(), VisualFX::Light);
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}
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BOOST_AUTO_TEST_SUITE_END()
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