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openrw/framework2/GTAObject.cpp
2013-09-11 00:26:13 +01:00

20 lines
374 B
C++

#include <renderwure/engine/GTAObject.hpp>
#include <renderwure/loaders/LoaderIFP.hpp>
#include <renderwure/loaders/LoaderDFF.hpp>
#include <renderwure/engine/GTAEngine.hpp>
void GTAObject::setPosition(const glm::vec3& pos)
{
position = pos;
}
glm::vec3 GTAObject::getPosition() const
{
return position;
}
glm::quat GTAObject::getRotation() const
{
return rotation;
}