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53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
#include <boost/test/unit_test.hpp>
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#include <platform/FileIndex.hpp>
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#include <test_globals.hpp>
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BOOST_AUTO_TEST_SUITE(FileIndexTests)
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#if RW_TEST_WITH_DATA
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BOOST_AUTO_TEST_CASE(test_directory_paths) {
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FileIndex index;
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index.indexGameDirectory(Global::getGamePath());
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{
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std::string upperpath{"DATA/CULLZONE.DAT"};
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auto truepath = index.findFilePath(upperpath);
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BOOST_ASSERT(!truepath.empty());
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BOOST_CHECK(upperpath != truepath);
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fs::path expected{Global::getGamePath()};
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expected /= "data/CULLZONE.DAT";
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BOOST_CHECK_EQUAL(truepath.native(), expected.native());
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}
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{
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std::string upperpath{"DATA/MAPS/COMNBTM/COMNBTM.IPL"};
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auto truepath = index.findFilePath(upperpath);
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BOOST_ASSERT(!truepath.empty());
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BOOST_CHECK(upperpath != truepath);
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fs::path expected{Global::getGamePath()};
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expected /= "data/maps/comnbtm/comNbtm.ipl";
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BOOST_CHECK_EQUAL(truepath.native(), expected.native());
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}
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}
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BOOST_AUTO_TEST_CASE(test_file) {
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FileIndex index;
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index.indexTree(Global::getGamePath() + "/data");
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auto handle = index.openFile("cullzone.dat");
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BOOST_CHECK(handle != nullptr);
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}
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BOOST_AUTO_TEST_CASE(test_file_archive) {
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FileIndex index;
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index.indexArchive(Global::getGamePath() + "/models/gta3.img");
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auto handle = index.openFile("landstal.dff");
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BOOST_CHECK(handle != nullptr);
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}
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#endif
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BOOST_AUTO_TEST_SUITE_END()
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