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mirror of https://github.com/rwengine/openrw.git synced 2024-11-25 03:42:48 +01:00
openrw/tests
2017-02-20 01:01:30 +00:00
..
CMakeLists.txt config: add tests on reading good and bad configuration files 2017-02-20 01:01:30 +00:00
main.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_animation.cpp Remove all traces of Skeleton 2017-02-08 21:45:01 +00:00
test_archive.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_buoyancy.cpp Overhaul Model data handling to improve accuracy 2016-09-27 22:48:45 +01:00
test_character.cpp Load objects directly 2016-09-27 22:49:08 +01:00
test_chase.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_config.cpp config: added default INI string test + simplified tests + removed WTF 2017-02-20 01:01:30 +00:00
test_cutscene.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_data.cpp Load and associate model data when creating objects 2016-09-27 22:49:07 +01:00
test_FileIndex.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_GameData.cpp Load ped group data 2017-02-08 20:30:30 +00:00
test_GameWorld.cpp Remove usages of WorkContext 2016-12-02 00:56:38 +00:00
test_globals.hpp Remove usages of WorkContext 2016-12-02 00:56:38 +00:00
test_Input.cpp Fix Control enum order which was causing excessive aliasing 2016-11-19 23:50:34 +00:00
test_items.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_lifetime.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_loaderdff.cpp Add clone methods to Clump, Atomic and ModelFrame to permit copying 2017-02-08 21:44:25 +00:00
test_LoaderIPL.cpp Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00
test_Logger.cpp spelling: recieve -> receive 2017-02-20 01:01:30 +00:00
test_menu.cpp Make MenuEntry height a property of the Menu 2016-10-24 21:29:41 +01:00
test_object_data.cpp Load and associated pedstats with ped models 2017-02-08 20:30:29 +00:00
test_object.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_pickup.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_renderer.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_rwbstream.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_SaveGame.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_scriptmachine.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_state.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_text.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_trafficdirector.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_vehicle.cpp Remove all traces of Skeleton 2017-02-08 21:45:01 +00:00
test_VisualFX.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_weapon.cpp Remove InventoryItem and WeaponItem 2016-10-19 22:14:52 +01:00
test_world.cpp clang-format files in tests 2016-09-09 21:13:22 +01:00
test_ZoneData.cpp Implement Hierarchy of game ZoneData 2017-01-30 00:24:44 +00:00