mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-07 11:22:45 +01:00
a55bcc557d
* Add disabled flag to AI nodes * Move ZoneData structure into own file * Add Gang density to ZoneData.
51 lines
1.1 KiB
CMake
51 lines
1.1 KiB
CMake
cmake_minimum_required(VERSION 2.8)
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project(OpenRW)
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# Setup options
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SET(BUILD_SCRIPT_TOOL TRUE CACHE BOOL "Build script decompiler tool")
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SET(ENABLE_SCRIPT_DEBUG TRUE CACHE BOOL "Enable verbose script execution")
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# TODO:
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# - Visual Studio support
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# - Find libraries correctly, e.g. FindBullet
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SET(BUILD_OLD_TOOLS FALSE CACHE BOOL "Build old datadump and analyzer tools")
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IF(CMAKE_BUILD_TYPE MATCHES Debug)
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -g -Wextra" )
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ELSE()
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set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -O3" )
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ENDIF()
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SET( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -pthread -Wno-unused-parameter")
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IF(APPLE)
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set(OPENRW_PLATFORM_LIBS iconv)
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ENDIF()
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# Make GLM use radians
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add_definitions(-DGLM_FORCE_RADIANS)
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IF(${ENABLE_SCRIPT_DEBUG})
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add_definitions(-DSCM_DEBUG_INSTRUCTIONS)
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ENDIF()
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find_package(OpenGL REQUIRED)
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find_package(Bullet REQUIRED)
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IF(BUILD_OLD_TOOLS)
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add_subdirectory(analyzer)
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add_subdirectory(datadump)
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ENDIF()
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IF(BUILD_SCRIPT_TOOL)
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add_subdirectory(scripttool)
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ENDIF()
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add_subdirectory(rwgame)
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add_subdirectory(rwviewer)
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add_subdirectory(rwengine)
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add_subdirectory(tests)
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