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e1a37e44c4
Renamed some vehicle related data objects Changed types on some vehicle data containers Renamed GTAObject to GameObject
26 lines
629 B
C++
26 lines
629 B
C++
#include <boost/test/unit_test.hpp>
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#include "test_globals.hpp"
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#include <objects/GTAVehicle.hpp>
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BOOST_AUTO_TEST_SUITE(VehicleTests)
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BOOST_AUTO_TEST_CASE(test_create_vehicle)
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{
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GTAVehicle* vehicle = Global::get().e->createVehicle(90u, glm::vec3(), glm::quat());
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BOOST_REQUIRE(vehicle != nullptr);
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BOOST_REQUIRE(vehicle->info != nullptr);
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BOOST_REQUIRE(vehicle->vehicle != nullptr);
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// Hardcoded values for the moment
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BOOST_CHECK_EQUAL(vehicle->vehicle->type, VehicleData::CAR);
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BOOST_CHECK_EQUAL(vehicle->info->wheels.size(), 4);
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BOOST_CHECK_EQUAL(vehicle->info->seats.size(), 4);
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}
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BOOST_AUTO_TEST_SUITE_END()
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