mirror of
https://github.com/rwengine/openrw.git
synced 2024-11-10 04:42:38 +01:00
5b9c95d346
+ Add CutsceneData structures to store the data required. + Implement screen fading in and out (todo: splash screen fading) + Add GameData::openFile2() returns a handle to open file memory + size + Fix fog implementation + Add screenspace rect to GameRenderer for fades and cinematics |
||
---|---|---|
.. | ||
DebugDraw.hpp | ||
DrawBuffer.hpp | ||
GameRenderer.hpp | ||
GameShaders.hpp | ||
GeometryBuffer.hpp | ||
Model.hpp | ||
TextureAtlas.hpp | ||
ViewCamera.hpp | ||
ViewFrustum.hpp |