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openrw/rwengine/include/script
Daniel Evans 3c665e7d2b Add many opcodes, implement some of them.
+ Fix thread-relative jumps
+ GameObject::setHeading(degrees) sets object rotation from a heading.
+ Add More GameState from opcodes.
+ Decouple game hours from the engine clock
+ Add VehicleObject::setRotation()
+ Add GameWorld::getGroundAtPosition(pos) for OpCodes
+ Fix Handling of fixed-point SCM parameters
+ Update IngameState to use GameState::player if it exists
+ Add skip-time button to skip opening cutscene (F12)
2014-07-27 00:44:21 +01:00
..
Opcodes3.hpp Initial Script Machine implementation + some ops 2014-07-23 23:57:21 +01:00
SCMFile.hpp Add more opcodes, implement some 2014-07-25 03:38:47 +01:00
ScriptMachine.hpp Add many opcodes, implement some of them. 2014-07-27 00:44:21 +01:00
ScriptTypes.hpp Add more opcodes, implement some 2014-07-25 03:38:47 +01:00