ai
|
Add entering to any passenger seat
|
2015-01-23 17:54:17 +00:00 |
audio
|
Improve cutscenes to load wav audio too
|
2015-01-26 14:40:09 +00:00 |
data
|
Add more opcodes and vehicle handling
|
2014-12-16 19:17:22 +00:00 |
engine
|
Re-allocate audio clips when a new clip is loaded
|
2015-01-27 13:09:16 +00:00 |
items
|
Add thrown projectiles, support for queued deletion
|
2014-07-20 21:21:51 +01:00 |
loaders
|
Implement some AI and zone opcodes
|
2014-12-16 03:03:04 +00:00 |
objects
|
Add implementation for more generic pickups
|
2015-01-27 02:38:08 +00:00 |
render
|
Add map renderer and ingame radar display
|
2015-01-25 18:25:55 +00:00 |
script
|
Make it possible to start the 2nd Luigi mission
|
2015-01-27 15:02:10 +00:00 |
BinaryStream.hpp
|
Renamed Components
|
2014-01-26 03:45:55 +00:00 |
TextureArchive.hpp
|
Renamed Components
|
2014-01-26 03:45:55 +00:00 |
WorkContext.hpp
|
Initial documentation pass
|
2014-07-09 05:04:48 +01:00 |