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mirror of https://github.com/rwengine/openrw.git synced 2024-09-18 16:32:32 +02:00
openrw/rwengine
Filip Gawin 6d67728b4f Fix opcode 00bc
After some researches I found that,
script with opcode 03d5 removes only short
connected with sound, not cutscene's text.

Example:
aa12022061/19_8ball.sc (L164)

But in case of cutscenes, script doesn't do anything,
so logically suspecting, all opcodes connected with key word NOW,
are flushing currently used text.

aa12022061/19_8ball.sc (L862)
2017-10-08 14:37:16 +01:00
..
src Fix opcode 00bc 2017-10-08 14:37:16 +01:00
CMakeLists.txt Remove libsndfile dependency 2017-09-16 19:50:51 +01:00
README.md Update readme informations 2015-05-10 23:57:13 +01:00

rwengine

Rwengine contains the game data structures, the data loading routines, script virtual machine and generic object logic, as well as a renderer implementation for OpenGL.

Core

Implementations of platform abstraction and file system handling classes are in the core/ directory

Data

Structures that store information about object types, cutscene data, localisation information etc

Objects

The logic for Object types are implemented by the classes in the objects/ directory

Loaders

Classes for loading various file formats

Render

Implementation of a portable OpenGL renderer system lives in the render/ directory

Script

The game script virtual machine, and the function definitions are in the script/ directory